Artisan Archive

Thread: Factory Power-Ups broke again?

AlkyBoozer
Fri Sep 05, 2003 10:10 am
#1

I was filling up my vendor and had just run about 100 crates of powerups through my factory. Then when I went to throw them on the vendor, I realized they had no stats anymore..... Did I just create 1000 paperweights?? Created them off a rare Max/Min damage schematic i had also, so I probably just "lost" all those schem uses also. The schem and factory created power ups worked just fine pre-patch. Anyone else have this issue?



Boozer Acoh-et
Naritus

Save a tree, eat a beaver
Droid_Engineer_Rho
Fri Sep 05, 2003 10:27 am
#2

It's been reported, the devs know it's a problem, and they promise a fix for it when they can manage it.


Some would suggest that they don't want a massive number of powerups added to the database over the weekend, others being less conspiracy-minded think that they simply have a flawed version control strategy.


In any case, this is the way powerups ALWAYS worked up until 3 or 4 weeks ago. For the longest time, I had to make every one by hand.




Taking a well-deserved vacation from his successful Droid Engineering business, Master Rho can be found puttering around the galaxy.
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