Artisan Archive
Thread: How close do Wind Generators have to be to Harvester?
It doesn't matter where they are. The wind generator will produce units of (wind) power that can be removed from its hopper. You must then take those units of power and put them into the harvester (through radial menu) to power the harvester. For all intents and purposes, the generator and harvester could be on seperate planets and it wouldn't matter.
~Kyyrik, Wookiee Artisan of the Bloodfin Galaxy
As far as I understand it, power is broken now. All you need to do is stick in one unit of power on a harvester and it will run forever.
I expect this to be fixed eventually though.
No it runs down and out of power and stops. at lest it does for me. And think of it as not moving power units and moving battrys. I wish you could just say link the buildings togther or something that makes more sense but I can live with the battary idea for now. Also you don't need wind/sun power you can also just mine radioactive ore and protochems and use them as power to.