Artisan Archive

Thread: Crafting stations which components are important

oiyan
Mon Apr 26, 2004 5:28 pm
#1

So some of the components of the station can be experimented on BUT have no percievable change in any stat. Is it still important to pimp these components out to get a nice station? I think the electronics module and the control unit do this...



____________________________________________________________________________________
Oi-yun Cifo and Sizzlor-
12pt Master Architect/RIS cert Armoursmith/Artisan (Kauri Server)
Specializing in HQ heavy harvesters and HQ Armour
BER 13 heaves / CU armour - full suits or indv. pieces (in production phase)
Mangoville, Naboo at mango market [-5956, 2680],
12 point Architect, Armoursmith and Artisan


Di-Kiem
Mon Apr 26, 2004 6:37 pm
#2

Crafting station? Isnt that an Architect thing, not artisan?



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oiyan
Mon Apr 26, 2004 7:08 pm
#3

i put it in artisan cuz you need master artisan to make the components



____________________________________________________________________________________
Oi-yun Cifo and Sizzlor-
12pt Master Architect/RIS cert Armoursmith/Artisan (Kauri Server)
Specializing in HQ heavy harvesters and HQ Armour
BER 13 heaves / CU armour - full suits or indv. pieces (in production phase)
Mangoville, Naboo at mango market [-5956, 2680],
12 point Architect, Armoursmith and Artisan


oiyan
Wed Apr 28, 2004 1:01 pm
#4

bump



____________________________________________________________________________________
Oi-yun Cifo and Sizzlor-
12pt Master Architect/RIS cert Armoursmith/Artisan (Kauri Server)
Specializing in HQ heavy harvesters and HQ Armour
BER 13 heaves / CU armour - full suits or indv. pieces (in production phase)
Mangoville, Naboo at mango market [-5956, 2680],
12 point Architect, Armoursmith and Artisan


stryfex03
Wed Apr 28, 2004 4:44 pm
#5

You need to experiment everything to max. It does show if you don't, even for the optional parts.
StumanKadir
Wed Apr 28, 2004 7:03 pm
#6

The general concensus is that you need to get every component as high as you possibly can (ie>97%) to getinto the +40's.


For example, with 95% Droid Compartments, 98% Control Units, 86% EMM's and CD994 Copper, I can get +41.90 stations all the time. If I can get the EMM's to >95% I believe I should be able to get into the +43's. The record (not taking into account the one day experiment fest results) or a +44 station was built using 99% DC's, 99%CU's and 99% EMMs with a 998 Copper.


So yes, all the components in the crafting station need to be experimented on.






Stuman Anikadir
Maker of stuff - on hiatis until they work out what they are doing to this game

Will be back once the Crafting Upgrade is announced
Sick of playing with kiddies, come play with the old folks, we are just as gamey as the next person

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