Artisan Archive

Thread: Wish there was a Artisan Crafters Apron

Korlan
Mon Sep 20, 2004 7:00 am
#1


I know the aprons are meant for Elite Professions, but still it would be great if there as such a item in the game.....


I imagine it would be along the lines of this....



Artisan's Apron:


Surveying +5

Greneral Crafting Experimentaion +3

Assembly +3



just day dreaming at work...



================================================================
Korlen Ti'Phesh - Elder Jedi (Unlocked 09/01/04 finished 04/02/05)
Meikea - Elder Bounty Hunter
Shiyal - Trader (Structures)

Vendors at 5669, 4134 Fort Kryat, Tatooine.
What the hell is an Aluminum Falcon??

Clarf
Mon Sep 20, 2004 8:25 am
#2

/agree



"The Jedi are relentless;
if they are not all destroyed, it will be civil war without end"

- Emperor Palpatine

Shadwe
Mon Sep 20, 2004 2:12 pm
#3



Clarf wrote:
/agree





/ditto



|
|
Plateau Mall located @ waypoint 980 -4100 behind the shuttleport in Mesric Sanctuary on Tatooine.
Sobyv
Fri Oct 01, 2004 11:42 am
#4

Too bad surveying caps at surveying 4 lol.

/sign
Jjiaah
Fri Oct 01, 2004 7:01 pm
#5









Heck, that would make an interesting sub-profession.


Geologist:





Skill prerequisites: Artisan 4/0/0/4 (Engineering and Surveying)

Scout 4/0/0/4 (Exploration and Survival)


Surveying Range - 10 x 10 grid at master (+1 for each box in a branch, and master)


Able to select on the survey tool resources of a specific quality type (like OQ, Cond, etc) anda min stat cap. Example, if the MG wants to survey forChemical with a PE of 700 or higher, they simply set the variables. After a short wait, say5 -10 minutes,those automatically show up yellow on the tool resource select screen. MG then surveys to find concentrations of it as usual.


Survey Droids return with a WP of 50% (10% for each box of a branch, and master) of a specified resource. Requires the use of a second droid (one to get the initial info as normal, then one to find the WP of the single resource).


Able to dig up up to70 units per survey when doing it by hand at master.


Gets a 1BER bonus to Harvesters (at master)


Gets a system e-mail when resources shift away from a harvester.


Slightly less strict placement of harvesters.


Can set up "Resource Beacons" that will send a report to the MG the concentration %'swhere it is sitting of a selected class (Mineral, Flora, etc) twice a day. Beacons take 1 lot, require Maint and Power, and return only the single %'s of the exact spot it's sitting (making is less than Novice Artisan for surveying range) MG must be on the planet to receive the report. If not on the planet, at next visit to the planet the MG receives an update (if the last one is over 12 hours old).


Able to set up a basecamp similar to aRanger, but instead of the Ranger bonuses, it gives the MG a +10 surveying Range (+2 for each box in a branch, and master) for up to a 20 x 20 grid at master. Basecamps have to be up for 2 minutes before being effective. MG's while in the basecamp receive their Survey Droid results back 50% faster (10% for each box, and master).


I'm too tired right now to try to break it down into a tree. I'll come back later and do it if it seems to be well received.


PS This is just for fun, and not intended to be a proposal. However, some great ideas got started that same way. If people like it, promote it. If not, we can sit and smile at it, and call it belittling names.


[edit: removed something I realized was stoopid, and made several corrections]

Message Edited by Jjiaah on 10-01-2004 07:12 PM

Korlan
Mon Oct 04, 2004 5:01 am
#6






Jjiaah wrote:









Heck, that would make an interesting sub-profession.


Geologist:





Skill prerequisites: Artisan 4/0/0/4 (Engineering and Surveying)

Scout 4/0/0/4 (Exploration and Survival)


Surveying Range - 10 x 10 grid at master (+1 for each box in a branch, and master)


Able to select on the survey tool resources of a specific quality type (like OQ, Cond, etc) anda min stat cap. Example, if the MG wants to survey forChemical with a PE of 700 or higher, they simply set the variables. After a short wait, say5 -10 minutes,those automatically show up yellow on the tool resource select screen. MG then surveys to find concentrations of it as usual.


Survey Droids return with a WP of 50% (10% for each box of a branch, and master) of a specified resource. Requires the use of a second droid (one to get the initial info as normal, then one to find the WP of the single resource).


Able to dig up up to70 units per survey when doing it by hand at master.


Gets a 1BER bonus to Harvesters (at master)


Gets a system e-mail when resources shift away from a harvester.


Slightly less strict placement of harvesters.


Can set up "Resource Beacons" that will send a report to the MG the concentration %'swhere it is sitting of a selected class (Mineral, Flora, etc) twice a day. Beacons take 1 lot, require Maint and Power, and return only the single %'s of the exact spot it's sitting (making is less than Novice Artisan for surveying range) MG must be on the planet to receive the report. If not on the planet, at next visit to the planet the MG receives an update (if the last one is over 12 hours old).


Able to set up a basecamp similar to aRanger, but instead of the Ranger bonuses, it gives the MG a +10 surveying Range (+2 for each box in a branch, and master) for up to a 20 x 20 grid at master. Basecamps have to be up for 2 minutes before being effective. MG's while in the basecamp receive their Survey Droid results back 50% faster (10% for each box, and master).


I'm too tired right now to try to break it down into a tree. I'll come back later and do it if it seems to be well received.


PS This is just for fun, and not intended to be a proposal. However, some great ideas got started that same way. If people like it, promote it. If not, we can sit and smile at it, and call it belittling names.


[edit: removed something I realized was stoopid, and made several corrections]

Message Edited by Jjiaah on 10-01-2004 07:12 PM





WOW... you put alot of thought into this...



================================================================
Korlen Ti'Phesh - Elder Jedi (Unlocked 09/01/04 finished 04/02/05)
Meikea - Elder Bounty Hunter
Shiyal - Trader (Structures)

Vendors at 5669, 4134 Fort Kryat, Tatooine.
What the hell is an Aluminum Falcon??

Page 1 of 1
Previous Next