Artisan Archive

Thread: Power Sources, anyone have a comparison?

speardancer
Wed Jul 02, 2003 9:34 am
#1

OK, I'm on Naboo, operating just to the west of Theed, and I'm planning on adding some additional harvesters tonite.

Has anyone played with any of the other power sources other than wind on naboo?

I'm thinking of picking up a solar collector, anyone have any insight?

And before anyone says anything, I'm maintaining my harvesters assuming the bug that lets them keep operating after they run out of power will be fixed sometime soon, so don't tell me I don't need more power. I know about that bug, but remember, it is a bug.



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
DToxWeaponsInc
Wed Jul 02, 2003 9:57 am
#2

Different power sources don't do different things. Just get the most power sources that you possibly can. I had a bunch of liquid fuel, and a bunch of wind fuel, and when I went to deposit power on my harvesters, it just clumped them all together and counted them as 1 unit each. So, I don't think the actual resource matters...just how much you have of it.





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speardancer
Wed Jul 02, 2003 1:21 pm
#3

OK, I know the power collected isn't any different, I'm asking about the efficentcy of the power harvesters themselves, as well as the avaliablity of the resource to begin with. I know the biggest problem I have with the Wind on naboo, is that it's hard to find a concentration over 20% without going to BFE somewhere.



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
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