Artisan Archive
Thread: Only one week of playing...
When u buy a house, do u only live in 1 room?
Theres a lot more to this game than crafting 24/7. Craft urself a gun and go explore... Now many cities did u visit? How many planets did u visit? Did you join a faction and fight for it? How many professions did you try out?
I'll agree that the game is not for anyone. If you need a precise goal and someone to take ur hand to gudie you to it, then this game is not for u.
Heres an Idea i had.
Have high end crafters be able to sell to a faction in large volumes. Say 100 DL20s to the Rebels, This will create a steady income(which I think will be needed as the game levels off) and can create the economy from the top down. Crafters can afford to pay more for supplys and such from the other classes. You can also incorporate the smuglers and bounty hunters into this. Say transporting the rifles to a Rebel incampment inside Imperial teritory.
Just an Idea would make things more in line will the story line.
I am playing a crafter and I am working on DE. But at the same time I Picked up scout and Marksmen. I have been clean across Talos and have developed keen hatred of paralope and kima! Needless to say I do not enjoy setting around and "Just sampling and crafting".
Master DE is my long term goal but I am having a blast with the other things that I am doing. Trust me get away from the crafting station, pick up your rifle and get out there. Its a tons of fun.
Aye ... you really need to diversify a bit.
I am going with Dancer / Tailor route. Love the socializing and would like to specialize in clothes that appeal to other dancers.
That will keep me happy playing for some time ... at least till the Space Expansion ![]()
There are plenty of options for a crafter, even if you are only a crafter (yes, I do break my crafting up a LITTLE with Pistol skills, but this is more for self protection than boredome. I also like to keep the vermin spawns away from my shop. Looks better that way.).
An Artisan/Crafter is not just a crafter. A successful Artisan/Crafter is a businessman. You have to concentrate on more things than just harvesting and crafting. There's advertising, setting up supply lines, expanding, making product available on other markets (don't just keep it on your home planet, put it on other ones too), customer relations, expansion, planning...the list goes on.
If you just sample and grind, you're gonna be bored. Me, I'll spend time looking for consigners to carry my goods to another planet and put them on the bazaar there to sell. Cheaper than planet hopping, though I do that as well.
It's not the game's dimensions that are flat...it's yours.
Mike
AKA
Oka Higre
President, HigreCorp