Artisan Archive
Thread: limit of buildings
Each player has 10 lots, this can't be increased.
Harvesters and Factories all take 1 lot each to place (you get the lots back when you re-deed them)
cw4105 wrote:
Thanks, What is the most profitable area to go into in crafting?
Well thats a difficult question to answer....
To make a lot of mony from any crafting proffession generally requires a lot of time, millions of credits spent on resources and especially for AS and WS millions spent on attachements.
Take a look round your galaxy and try and see if there is a niche you can fill.... is there something that seems difficult to find on vendors? Or something that is asked for a lot on the trade forums?
While you decide I would advise investing in some Heavy (BER12-13) havesteres and selling resources - that can be very profitable and can help you earn enough money to go into whatever crafting proffession you wish.
Even with just 3 Heavy harvesters you can earn well over 1mil a week from selling resources if there is some good stuff spawning.
cw4105 wrote:
Also once I have crafted an item what is the best way to sell? Would it be at the bazaar terminal or can I also look at trying to get a shop eventually?
The Bazaar is a good way to sell now, especially since the limit went up to 20k per item. And you can also target busy area's like the Mining Outpost on Dantooine or Mos Eisley etc.
Its a good way to start until you get established and can keep a shop stocked. Location is very key, especially when starting out so if possible it would be good to see if you can put a vendor into a mall that is already established or an area that has a lot of traffic.