Artisan Archive

Thread: Research Center Craft Bonuses?

Dakota_the_Hutt
Tue Jan 13, 2004 7:45 pm
#1

What are the bonuses you recieve by crafting inside a city designated as a "Research Center"?????



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DarthCedric
Tue Jan 13, 2004 9:15 pm
#2

Bump. I would like an answer or guestimate as well.



Darqyeti
Master Chef
Master Pistoleer

sciguyCO
Wed Jan 14, 2004 1:21 pm
#3

You get better successes on experimentation and/or initial assembly (maybe it's manufacturing for the initial). I've been working on a character on Test Center, and New Unity (player city on Naboo) is a research center. When I use a crafting station in its town hall (+40ish effectiveness) I was seeing a lot more great and amazing successes when experimenting than I get on my main character with similar tools and station. I was experimenting on one harvester and got three amazing successes, I usually see at most one (and I hadn't even gotten all the +Assembly/Experimentation skills with my TC character).





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Puck_Starfire
Fri Feb 06, 2004 5:47 pm
#4

I have no clue either, but they aren't that high. As a DE, not all my schematics show up in the Research Center, but they all do on my ~60-rating crafting station in my house. So, Im guessing around 30-40 effectiveness probably.
JimerLins
Fri Feb 06, 2004 7:48 pm
#5

You get +15% added to the final "result roll" on each experimentation attempt when you are in a Research Center. This should improve your chances of getting a "Great Success" or "Amazing Success" while lowering your chances of a critical failure. The Research Center specialization costs 125K/Week.

See here for more info on player city specializations and how they affect crafters.



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Di-Kiem
Mon Feb 09, 2004 3:17 pm
#6

I am interested in seeing a comparison between crafting within the city boundries vs outside of it using the exact same crafting station and crafting tool. I notice no different on my end when doing it.



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