Artisan Archive

Thread: Does UXP work while the crafter is offline or not in that Galaxy?

Xxerro
Thu Jul 24, 2003 11:07 am
#1

I crafted and sold many CDEFs the other day. I watched my crafting exp climb 37 points from what I assume was UXP. With my crafting experiance at 3607, I logged off and went to bed. When I came back my crafting exp was still sitting at 3607.


Now I had sold in the doublefigures of CDEFs in the past dayand given a newbie an axe that he said he was going to go kill with rgith before I logged, so it seems safe to assume that sometime in the ten hours I was gone someone killed something with a weapon I had made?


What gives?

Spelter
Thu Jul 24, 2003 2:17 pm
#2

I've had the same question. So for a week I wrote down my crafting XP when logging off and checked it when I logged on. I did rise by a few points while I was offline.

But I emphasize that it rose by a few points. It did not seem to me I was getting the amount of UXP that SOE claims I should get (I believe 50% is the number). Maybe someone is buying CDEF carbines for 900 and deleting them. But I sort of doubt it.
kasuta
Thu Jul 24, 2003 2:20 pm
#3

I've never seen anything close to 50%, maybe a tenth of that but even that seems to be stretching it. My UXP is at best a weak trickle, and I've put out a LOT of good weapon powerups.



____________________________
-Bucky Buchanan, from Saratoga!

Arf-Arf, woof yap woof arf growl.
midnightslash
Thu Jul 24, 2003 2:27 pm
#4

I have only seen steady UXP when i am near a person using my item. Example: I made a set of clothes and sold them to a dancer, i went into the cantina and started playing my intrument and noticed that i was getting around 5 xp every three minutes on GCXP. I walked away from cantina to go make a sale and it stopped until i came back to cantina. Not sure if this is how it works for everyone or not.



Edon Agiva
Aspiring Tailor
Aspiring Musician
Theed, Naboo
Ahazi Server
Artuk
Thu Jul 24, 2003 2:40 pm
#5

I have sold a LOT of tools. However, my UXP never seemed to reflect that. On the other hand, I have no idea how many of the items I sold got used to any great degree. That trickle (200-300/night) seems to continue even when I dont sell anything for days.. so I am thinking that UXP earning is longer term then we expect.


I know from beta that it was said that uxp was granted slowly over time.. and the time scale could be weeks.. so that could be what we are seeing. However, I have a very real fear that much uxp has been lost with all the server and database problems.


The bottom line: Nothing about SWG development thus far makes me feel comfortable that I am getting all the uxp I should.


Some solutions:


Every day ( or week) send an email to players that summarizes the UXP they earned.


This would have two benefits:


1) Allow us to detect problems with UXP dispersal.


2) Provide players with direct feedback on UXP to help encourage them to market their product.


Right now UXP is so intangible that it creates both insecurity that it works, and little incentive to rely on UXP for advancement.


Regards,


Artuk





Take up your china doll, it's only fractured - and just a little nervous from the fall..
Bushwa
Fri Jul 25, 2003 11:13 am
#6

It's a bug.


UXP is supposed to be gained while offline, as is Factory XP - which also doesn't. Holo mentioned that they had found the problem with the "no offline XP" from Factories, which I expect is the same issue here - so it will probably get fixed at the same time.


Bushwa

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