Artisan Archive
Thread: Experimentation and Xp
I am a pretty low level weaponsmith and a master artisan. I remember this question being asked but never clearly answered so i ran some small scale experiments comparing XP gained from experimented and non-experimented items. These are the results:
Lets start with general artisan items:
Electronics Memory Module: Experimented: 114 XP
ok that was just odd, a double post and i wasnt done yet..... oh well. from the begining.
Electronics Memory Module Experimented: 114
Electronics Memory Module Unexperimented: 129
Very puzzling
Nemoidian Bird Cage Experimented: 126
Nemoidian Bird Cage Unexperimented: 162
Ok. This is just odd. Lets move on to Weaponsmith Items.
Power Coupler both Experimented and Unexperimented: 150
Blaster Rifle Barrels both Experimented and Unexperimented: 345
D17 Short Carbine both Experimented and Unexperimented: 315
So, weaponsmith experimentation seems to matter not at all when XP is the main concern.
*some notes. items were made in batches of 3. i used 3 seperate crafting tools. these 3 tools were used for each group. the same crafting station was used for every item. the same materials were used in every similiar item. all available crafting points were used. there were no critical failures. there were no experimentation failures or successes belor 'great success'.
I dont know how experimentation and xp are SUPPOSED to work, but this shows how it works for artisan and weaponsmith. if anyone else would like to do similiar experiments in other elite artisan professions and post the results here i would appreciate the info.
Craft well, and may the grind exite you!