Artisan Archive
Thread: Minor suggestion: Limit a sale to a customer
Well what are your prices? Are they comparable to the other crafters? Or are you undercutting them? Anything under a variance of about 20% is undercutting them. And trust me, elite crafters hate to be undercut. For example if the server average for an R3 Droid is 25k, and you sell for 20k, that's fine. But if you sell them for 10k, that's when the problems start.
I know a lot of crafters WILL go around and check out prices and "buy out" the competition if their prices are too low and re-sell the goods on their vendors. After begging for some way for SOE to stop the undercutters, nothing could or would be done about it. So many people took the market into their own hands and decided to take care of the undercutters themselves. Really, these undercutters bring the problems on themselves. I know I used to before it became too time-consuming. I used to sell meds, and for example the going rate at the time for Stim B's was 1200cr. If I went to a vendor or bazaar and saw them for 100-500cr, I bought them up and re-sold them.
Really, there is nothing wrong with re-selling and this happens even in the real world all the time. It makes everyone happy. If all the undercutter wants to make is 50% of the average price, fine. He'll still get his credits for the items that he's making no profit on. And the other crafters are happy because they feel they are doing their part in trying to keep a healthy economy running.
The idea isn't bad, but if someone is buying up all your goods then maybe you should do some homework and compare prices and see if that's a reason why.
Baisl
I put a sign near my vendors saying if I'm out of something to mail me.
I've also asked some of my customers that buy in HUGE quantities to deal with me direct and not empty out my vendor.