Artisan Archive

Thread: How much Wind Energy is required to run a harvester?

rhisc
Sun Jun 29, 2003 3:35 pm
#1

I've got my wind collector on a nice 71% spot and I want to share it with a friend. How much do you need to power a harvester per day. This should be enough energy for 2 harvesters right? Also the maintenace amount was like 30. What does that work out to per day. I put 2000cr into it and it was good for over a day. I'm hoping to sell any excess wind energy.






Faadal Ogrehi <SG>Zam Fisher
JMnITup
Sun Jun 29, 2003 6:34 pm
#2

From what I can tell, the maintenance costs are all per half-hour. I don't really know how the degredation works once it doesn't have money (rate or cost to repair), nor how turning the harvester off affects things)



- Ian Steele - Master Architect/Artisan/Merchant - Ahazi
Venutian Steele Trading Association:
(Ahazi / Corellia / Tyrena / -6260,-3430, just SW of Tyrena along the beach!)
JMnITup
Sun Jun 29, 2003 6:44 pm
#3

Oh, and to answer the question you put in the topic, I have1 personal mineral harvester, and it takes 15 credits and 25 power per half hour, so 30 credits and 50 power to run it for an hour. It seems to run into the negatives power-wise (it kept running after it ran out of power, it was at around -50 when I refilled it) and didn't seem to lose any condition, so I don't know if it will just use its reserves then some internal amount, or if it's broken... but when I refilled it, it payed the negative debt first (I put in 1000 power, and it brought it up to 950 in the reserve... all rounded a little)




- Ian Steele - Master Architect/Artisan/Merchant - Ahazi
Venutian Steele Trading Association:
(Ahazi / Corellia / Tyrena / -6260,-3430, just SW of Tyrena along the beach!)
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