Artisan Archive
Thread: What to craft at Eng 4?
I guess that it depends on supply and demand where u are aswell as the resources that u are able to get while still making a profit.![]()
I would practice making the full sets of bone armour. Ashrid is right. You can't even give it away now. Every time I look on the bazaar, the prices are getting cheaper and cheaper. I don't even put mine up for sale now. Anything I've made before and still have in my inventory, I destroy. Until more newbies come into the game, I doubt bone armour is going to sell much.
Aazhia Korano
Instead of buying the hides/bone, you could take Novice Scout and harvest them yourself. I took some Marksman/Scout and take non difficult destroy missions which net you more money than deliver missionand you get the hides/bone.
Aazhia Korano
I agree, full sets of bone armor are the best bet. It breaks up the monotony of making the same item, and you can always decorate your house with the suit when you are finished with it. I'm not sure it's possible to make any credits by selling crafted items, but you can always try to give away the whole suit to new players and get a bit of UXP.
The one item I can sell for any real money is harvesters, and I have had good success making high quality CDEFs, adding the damage to the name, and then selling them for 50-100c on the bazaar.
If you are looking for true grindage, the Heavy axe is best. You just need to get a couple small flora harvesters on some wood and a few more on some steel. 2 types of resources, 80xp each.
However, if you can afford the cash to spend on hides and bones, or gather them yourself, then making complex items like armor (that require components) always yields more XP per resource.