Artisan Archive

Thread: Devs, why is it unsafe to go home?

kasuta
Tue Jul 29, 2003 8:00 am
#1

I don't have a house, so believe that I am asking these questions out of genuine concern:



Did you watch the area before you put your house there? Were there a lot of mobs then? Basically, did you mistakenly put your house in an aggressive area or did the area only become aggressive once you put your house there?




____________________________
-Bucky Buchanan, from Saratoga!

Arf-Arf, woof yap woof arf growl.
LaserFloyd
Tue Jul 29, 2003 8:04 am
#2

Is this a constant problem?


I have an occasional problem with weak mercenaries being out near my pad and the occasional tusken. Weak mercenaries are awful, wasted in 3 shots and the next time he followed me into my home and got stuck underneath it and THEN he would not untarget me. Long funny story actually.


monkeyman945
Tue Jul 29, 2003 8:54 am
#3

I think something just as funny is when trying to go in a person's store, the doorway is blocked by a nest and all the animals are aggressive. Can't be any worse for business, hehe.
Mightion
Tue Jul 29, 2003 8:57 am
#4

This happens to me too. Last night I died getting into my house due to a Jabba Swooper camp that spawned within aggro range of my front door. I died, of course, because I can only take on one white at a time, and certainly not up close and personal like that. The Desert Demons on the way to my harvester are one thing (I can go around them usually), but this is quite another.





Mightion Defensor
Flashlight-wielding Padawan Learner
Banshee XVI, Avatars, Tarquinas Server

"...if one guy calls you a Hutt, ignore it. If a second calls you a Hutt, begin to wonder. If a third calls you a Hutt, buy a drool bucket and start stockpiling spice." - Corran Horn
toddthalimer
Tue Jul 29, 2003 8:59 am
#5

I would also assume, since no one but the devs would know this, but once REAL player cities are incorporated, this may be less of an issue with MOBs or nests spawining next to your house. I would thinkthe player cities will be like the other preset cities, which means, at least no nests, but MOBs can be brought into the cities, but much less often. (Those annoying Valerians!)



Lorvoe, Founder of Tombra, Naboo; TKA, Doctor.
ThatGuyIKnow
Tue Jul 29, 2003 9:03 am
#6

What's really funny is that I get a message telling me I can't set up a camp because I am too close to a building, but the lair i just killed was even closer. How about we set the lairs to have the same rules as the camps.



Chungar Isaiha - Valcyn
Architect/Weaponsmith/Smuggler/Pistoleer/Medic

Smugglers Cove, Corellia

On a one man crusade to keep SWG fun for the solo player.
If you think life is hard, consider the alternative.

Kalano
Tue Jul 29, 2003 12:14 pm
#7

I have been trying to get back to my house multipul times everyday, but i get attacked and killed when i am less than 50m from home. I don't understand why there are 3 or more agressive mobs hanging out near my home. I was attack several times just trying to work with my factory which is right next to my home. Even was followed right inside where i barely survived the attack. I was attack by the drall, which i have been neutral with since day one. Why the hate me so i don't know but this is insane. IS THERE NO SAFE ZONE ANYMORE????? WHY DO I HAVE TO HIRE BODYGUARDS JUST TO HANG OUT ON MY PORCH?


HEY DEVS, IS THIS WHAT YOU MEANT AS APPROPRATE AMOUNT OF MOBS???? THIS IS NOT RIGHT, ESPECIALLY FOR CRAFTERS WHO WANT TO MAKE A BUSINESS FROM THERE HOME. NO CUSTOMER WIILL DIE TRYING TO GET TO YOUR VENDOR. HELP US OUT HERE. REDUCE THE DEADLY MOBS CAMPING PLAYERS HOMES.




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