Artisan Archive

Thread: Manufacturing Powerups Factory bug?

DraconicJedi
Tue Jul 29, 2003 10:04 pm
#1

Is there anyway to use a factory to produce ranged weapon powerups? All the ones I created had no stats. This sucks because I had a 90% efficiency schematic which gives +30%, +15% to the stats. I wasted the schematic and 1000 resources.



Argent D'Azure, Flurry




Argent D'Azure of the Flurry Galaxy
Sutekh Bloodscale of the Intrepid Galaxy
Master Scout, Master Brawler Tenebrous Shadowdragon of the Bloodfin Galaxy
BiancaMinola
Tue Jul 29, 2003 10:06 pm
#2

This is supposed to be fixed on test, which means it will be live in a week.


Bianca Minola

DraconicJedi
Tue Jul 29, 2003 10:12 pm
#3

. . . and there was much rejoicing.


Yea


Argent D'Azure, Flurry




Argent D'Azure of the Flurry Galaxy
Sutekh Bloodscale of the Intrepid Galaxy
Master Scout, Master Brawler Tenebrous Shadowdragon of the Bloodfin Galaxy
MaddoDoggiy
Wed Jul 30, 2003 2:12 am
#4

I think it's great that they're fixing the factory powerup bug and all. The only problem is that now, the market for one of the only noobcrafted items that sells consistentlywell on the bazaar will become dominated by established players with factories. It's a pain, I'm sure, for combat types to buy powerups one at a time and to have to examine every one on the bazaar. Most would rather buy a crate of 100, all the same.


Oh well, at least the noobs can grind easier with the "practice" option.

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