Artisan Archive
Thread: Hide/Bone/Meat resources. . .what do YOU harvest to get them in quantity ?
Anyone who gets started in the Artisan trees is going to go through a LOT of hide and bone for building things, and everyone wants the meat, of various varieties, for higher-level professions (my PA's Docs are screaming for all the herbivore meat we can give them, as an example)
Anyone have their suggestions on WHAT to hunt to maximize hide/bone/meat harvesting (other than the obvious: have 3 scouts with Hunting Level IV doing the harvesting).
On Corellia, Humbaba give great harvests, and a decent sized team of 6-10 characters, with or without pets, can probably harvest a great deal off of one humbaba lair, especially with an occaisional hit to the lair to shake a few more mobs out.
Similarly, Bantha harvest well on Tatooine.Dewbacks are almost as good, IMHO, but put up more of a fight. I'd LOVE to harvest a Krayt Dragon, just to see what I'd get out of it,but my PA went out a week or so ago, just to have a LOOK at one, and 15 of us were killed in a matter of 30 seconds. So I'll pass on recommending the harvesting of Krayt Dragons for now. Besides, they run solo, so repeat kills are unlikely.
On Lok, I've found Snorbels to be a good source of raw materials.
So much for MY harvests: what are the rest of you hunting "in wholesale" ???
Ashof Hardwarez
Artisan/Armorsmith/Wisecracker
Proud member of the Propaganda Mill, Lowca Server
Banthas
Gurcats
Dapples
There is a camp that spawns one sniper 2 Banthas about 450m from Mos entha, Along the way I snipe all the yellows and nest with my pet for hides and bones. I have not looted meeat as much as hides and bones. On Corellia near cornet about 850m to 2000m, there is 2 dapple camps and 4 gurcat (at least yesterday) s in a camp (camp=lair/nest). I yeild 275 bone and about 200 hides if I do it for 2-4 hours depending upon my pet and my gun.
You think Artisans need bone and hide? Don't try the Armor tree then...
Icrafted away 5k of hide in about 90 minutes to do an entire skill the other night.
Sadly, as a crafter I don't have the skills to go out big-game hunting without a huge group, so I stick to the chubas, spineflaps, gnorts, and other critters on the outskirts of town. In about an hour I can harvest about 1k assorted hide and maybe 250 meat (spiders). The harvesting nerf dropped my yield by about 30-40% though.
I think the proper answer would be the creatures everyone else wants to kill. as I sit in the cantinas I ask if anyone is looking for any kind of critters. I know several explorer missions require killing 36 mites or such thing. also some people just want to know nests of critters are so they get xp, try to tame a big baby or use their new lighting rife. make a list then when you go on those long survey mission, keep an eye out for the desired critters. mark where they are and tell the interested party that you found what they're looking for. you offer in exchange for showing them the way, a little healing and some light back-up, that you want to group up and come along. you get a equal share of the hides/bones/meat and reward for limited risk. and as they camp to recover, you can sit down and craft/survey/sample.
Oh, I know EXACTLY where you're coming from: I'm grinding the Armorsmith trees right now.
You'd think that a star-faring society would rely on other than hunted resources. Has nobody in that galaxy far, far away heard of raising livestock ??? ![]()
But seriously, What I'm really looking for is a planet-by-planet guide to the Critters You WANT to bag for max Hide/Bone/Meat yields. . . . I enjoy going out hunting with my PA (it's vicarious payback for the stress of my daily commute, for one thing. . .)