Artisan Archive
Thread: Vehicles still blowing up ??/
The biggest culprit is the Swoop Bikes. They just blow up to fast.
They need to drastically reduce the the Hit Points against vehicles and possible add fuels. This way Surveyors are kept in business.
heck i think it would be much funner to just let us fix em...then we can stand by it for a few minutes until the person asks if something is wrong....then we just look at em sadly and say...
"well, it looks like the primary and secondary motivator is loose, and your rear stabilizer is off a few notches, ill have to charge an extra 3000 for those...oh yeah, and see this thingie here? you don't know what it is? oh....well it's very important and that will cost another 5000."
hehehe
Bmer wrote:
Hitting stuff really takes a toll on the HP. I just scraped a wall with my 90% X-34 and took 300 cr worth of damage.
What ???
!!!
You sure of this ? I been scrapping walls and stuff around in the city with my failed experimented bike that had 1000HP and only noticed the usual decay over time... And I didn't blow it up.
My guess is that the guy must have been riding thru a pack of thugs that shot the bike...
Hi,
my poorly 67% experimented stuff did only had some drops due to the normal decay rate (less than 300 on the evening I used it) and so I wonder about the 90% experimented vehicles. Maybe there is a hidden formula inside that if you use too good materials, it just explodes if facing walls... My vehicle did not explode and since I outrun every attacker as well, it wasn't even hit. However, I will see what happens today, maybe its just a matter of time ![]()
Johnny,
Nice tag line. You might mention you are paraphrasing " Send Lawyers, Guns and Money by the late and
great Warron Zevon.