Artisan Archive

Thread: Can't experiment on Generic Crafting Tools?

Pyrewolf
Tue Sep 28, 2004 1:26 pm
#1

Is it just me or is it not possible to experiment on generic crafting tools any longer? Seems there may have been unintended consequences when they removed the ability for W/D/G crafting tools to craft all the items a generic tool can make. Now only a generic crafting tool can be used to make another generic crafting tool (bit of a paradox, don't you think?). Since you can't experiment using a generic, all new generics will have negative functionality ratings.


This might not be a problem, except some things can *only* be made by a generic crafting tool (i believe spices fall into this category).





LYTHO TIRIUS_________________
12-Point Master Armorsmith | (Retired)

LadyGrey
Tue Sep 28, 2004 3:36 pm
#2

That's right, you cannot experiment on them anymore. Have you tried a food&chemical for making spice?




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LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
Jjiaah
Wed Sep 29, 2004 3:14 am
#3






LadyGrey wrote:

That's right, you cannot experiment on them anymore. Have you tried a food&chemical for making spice?








Food/Chem does indeed make spice.


To my knowledge, anything that you can make on a generic can be made on one of the specialty tools as well, allowing for experimentation. I have yet to personally run across a "generic" schematic that I couldn't craft on a specialty tool.

IreuONeil
Wed Sep 29, 2004 7:03 am
#4






Jjiaah wrote:


I have yet to personally run across a "generic" schematic that I couldn't craft on a specialty tool.






Only Item i have run across that cant be crafted on a specialty tool is the generic crafting tool itself.



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LadyGrey
Wed Sep 29, 2004 8:46 am
#5

I still have a schematic from when we could experiment on the generics. It won't even load into a factory.




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LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
Star_Ranger
Wed Sep 29, 2004 9:30 am
#6

I posted on this back when it first hit TC in early June. I still have an experimented GCT. I am not sure if the Devs realize there are uses for these experimented. I use one rated 12.87for crafting both precision laser knives and well a spices as needed, since it replaces the need for a WD&GCT and a food and chemical crafting tools.


Personally I'd like to see the 'Misc' category just move back over the 'Generic Items'; I don't see why they need both. Although, I am glad to need different tools for different crafting like we had at launch.






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-Corbin Lancer (Engineer / Scoundrel)


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