Artisan Archive
Thread: Doc bags stuck in crates
You don't by chance happen to have one in inventory... do ya? I know that you are only allowed to have 1, so if you try to pull a 2nd out, it shouldn't work.
The only other thing I can think of is that the game code considers the crate to be one itself. If that is the case, you might try breaking the crate into units of 1 and trying again. If it won't let you break the crate, dump it into the input hopper of a factory and try from there.
I tried the breaking into 1 crates thing.. didnt work...
And as for the only 1 in your inventory at a time.. WTH is the point of being able to make a schematic and make factory runs, if I cant pull them from the crate and place them on my vendor? thats just retarded.. of course, considering the coders, it wouldnt surprise me ![]()
Ani_cul wrote:
I could have sworn the doc bags did not have point anyways, so making them is basically just eating resources.
Im not sure, it was requested to me specifically to make them for someone (who am I to argue?) and tossed one in my Doc's inventory (I havent logged onto my doc in days and havent messed with it). You get some radial options when you click on it, but have no idea what it does (or is supposed to do).
Sirrell