Artisan Archive
Thread: Newb question about resource spawns
It changes, every time, and creates a new name as well, this goes for every resource, including animal stuff
EDIT: to clarify if fiberplast Joop spawns all Joop will be identical,
but next spawn of fiberplast will have new name and new stats.
spawns do not 'respawn' after they run
Go read thru SWGcraft for a fair idea on how and what spawns are.
Message Edited by Ani_cul on 06-03-2005 09:17 AM
Actually SWGCraft is what is confusing me...it says a certain resource (i.e Joop) will spawn in X# of days. I guess I assumed that resources spawned in a cycle. Joop will always be the same, and that when it becomes available in X# of days it will be the same as it was before. Or is Joop only available once EVER in SWG? If so the Culsion Inert Gas for 4th gen sabers, from January or so that was UBER will never come around again and I'll never have perfect sabers like some folks...bummer.
How DOES SWGCraft know when stuff willbecome availableand with what stats if its not from previous spawns? Is it published by SWG or is someone able to read game code and decipher it?
What I'm getting at really is this: If I have some really good stuff, but little of it will it EVER come around again so I can get more? Because if SWGCraft reportssomething will spawn in 100days, with excellent stats (regardless if its ever been seen before)I want to plan my harvestors and such to be available for that spawn.
Thanks, sorry for the dumb questions.
Exactly like Sci says.
they mean since spawn has occured.
and to answer those questions about only spawning once, Yup.
It spawn and when gone it is gone
a new spawn may have better or worse stats and will always be named differently, but so far a spawn has never reoccured {shown up more then once}