Artisan Archive
Thread: Harvester energy requirements
I know the maintenance ration on a mineral harvester is about 1k for 24 hours (1k for 16 on energy harvester). What is the ratio for units of energy input and runtime on a mineral harvester? I put in 50 units the first night but am unsure how long that will last me. Also when the energy runs out does it just stop operating or does it also decay? I thought that decay was only related to not paying your maintenance.
Floome Hjaan - Bloodfin
Vyper is correct. I don't know the exact ratio, but from my experience it's about 400 units of power per day...
Here's how I always start my build -makeone Wind Generator and one Personal Mineral Extractor, then find the perfect spot for whatever mineral you are looking for. Pull out your Wind Survey Tool and set to 128m and survey - go to best percentage for Wind and place your Wind Gen first. Pay maintenance, set the resource, and start it up... Then wait long enough for you to have about 50 power units in hopper, retrieve all them, and run back to your location for Extractor. Place the Harvestor, pay maintenance, deposit power, choose resource, and turn it on... Then run back to town, make another Mineral Extractor, pick up some destroy missions in the area of your builds and run them. By the time you get back out to your builds, you'll have more credits, and enough power built up for both Mineral Extractors...
I usually put one Generator for every two Extractors... For the first day you will want to watch the power and maintenance closely, but once you get rolling it'll be easy going...