Artisan Archive

Thread: Items and Prices

Red_Night
Mon Jun 30, 2003 1:17 pm
#1

I didn't bother to search to see if this was mentioned because the board seems a bit slow...


Anyway it seems that alot of people are not sure what to charge for items though I may have a simple solution to this that I think alot of you will like.


Take the number of resources used to make the item and multiply it by the complexity. I'll use Bane Armor Boots as an example.


Bone Armor Boots use 112 resources with a base complexity of 12


This means if you create Bone Armor Boots and do not experiment you charge 1344 credits


As your skill goes up you can experiment more and the complexity rises, so after experimenting the complexity reaches say ..18. This gets you a fairly good pair of Bone Armor Boots which you can charge 2016 credits for.


I've gone through the list of items I can make and the prices are usually fair, not to mention as the complexity/quality of the item goes up so does the price.



I'd like to hear everyones opinion on this.

Page 1 of 1
Previous Next