Artisan Archive

Thread: Engineering III and my lack of deeds

Jyn_Vail
Tue Jul 15, 2003 2:07 pm
#1

That's awesome guys. I never understood the crafting stations before. Thanks.
Reasonable1
Tue Jul 15, 2003 4:05 pm
#2

Remember when you tried to make Bone armor the first time and you saw "Fiberplas Panels". Then you tried to figure out how to make those. An hour later someone was kind enough to tell me I needed Domestic Arts I. I was scratching my head like a chimp.


I figured out that Deeds come from the Furniture tool after referring to the Data Pad Schematic. Its a wealth of knowledge. I wish there was a recipe source that told you what to make with that 999 heat resist and 002 overall quality material. Kind of a reverse lookup.




Asu Lion
Master BE, Rifleman, Ranger, CH
Shop at 2900, 5400 - 2200 meters NE of Mos Entha
Feerott
Tue Jul 15, 2003 8:17 pm
#3

I was actually looking earlier to see if anyone had set up a "recipe" web site. What specific matels and chemicals to use for a particular item to make it the best possible item. I know this would be a LARGE database of information, but no more than the EQ sites out there that list trade skills. I'm sure they're coming. I suppose if I was ambitious enough I would just start my own site, but I haven't that kind of time. I'ld rather be playing the game.
Jyn_Vail
Wed Jul 16, 2003 12:31 am
#4

I just got Eng III and thought I was supposed to get access to 3 deeds. Mineral, flora, and wind. I only got wind. What am I missing? Thanks is advance for feedback.
kasuta
Wed Jul 16, 2003 12:32 am
#5

You have to use the structure crafting tool. And you might need to be near a structure crafting station, not sure about that though.



____________________________
-Bucky Buchanan, from Saratoga!

Arf-Arf, woof yap woof arf growl.
Orich
Wed Jul 16, 2003 12:56 am
#6

To craft those items, you need a specific tool. You will also notice that you cannot craft certain bone armor pieces without using the armor/clothing tool in the future.


You do not need to be near a crafting station to use/make the items, however you can't expermient if you are not (which isn't a big deal on harvesters).


OA

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