Artisan Archive

Thread: Artisan needs assistance... See within. :)

StrikerJMG
Wed Jul 16, 2003 7:07 am
#1

Hey all,


Ok, just afew quick questions:


1. Ijust got into the profession (I'm loving it), but my question falls under the topic of money. How can I make any as an artisan, so that I can get harvesters to supply mycrafting needs? What is a harvester or factory going to cost me, and how do I make the money needed to keep these things up and running?


2. What were you guys building to get to master Artisan? I've been working on two of the different survey tools, (wind and solar I think) to xp up, because they only cost 16 metal, which was good for me because I was able to find a 92% survey area for Aluminum or Diamiriia (however the hell you spell it) on Correllia.


3. When and if I get a harvester, should I just sell my extra resources on the bazaar for cash, or stockpile them till I have use?


Thanks in advance for this, as I can't seem to think up anything else at the moment. Good luck to you all.



-Damith Von'tal-


Radiant - Tatooine

PadawanChong
Wed Jul 16, 2003 7:10 am
#2

Answer to #3: First, you probably won't just have a harvester. You'll need to generate power too, so since you'll be pouring money into at least 2 structure, you will at least have to sell some of your items to make some money - or break even.



============
GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
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StrikerJMG
Wed Jul 16, 2003 7:26 am
#3

boomp
Snogger1
Wed Jul 16, 2003 7:32 am
#4

1. To get money.. GET OFF CORELLIA!!! at least as a newbie.. The delivey missions there stink. Go to Tatoonie or Naboo and get 2 Deleivey missions that go to the same city. By doing this you can usally make 1200-1400 credits.

2. Survey tools or Weapon Power ups work good. Also use to Crafting tools so the downtime is gone.

3. Make sure you have a friend to help share the cost of harvetors, or have at lesat 5,000 credits built up. Yoi'll need about 1400 Credits for one day of running a Wind Generator and 750 credits a day per Harvestor. Once teh Harvestors are running sell whatever excess you have to make money. Usally sell at 4/Unit. I usally put Resources up in bunches of 500 at 2000 and have no problems selling them. If it wasn't for builidng houses's I'd sell Ore as there is NEVER Enough of that on the open market.. probably could sell Ore at 5 or 6/unit and sell out as fast as you put it up.



Snogger On'Pine
Novice Architect in the Tarquinas Galaxy
ChloeAeryn
Wed Jul 16, 2003 11:23 am
#5

I've gotten some Scouting and Marksman skills and group with another Marskman and do some simple destroy missions that won't get me killed. If you've got some Scouting skills, you can harvest the hide/bone/meat and either sell them on the bazaar or use them in your crafting. That's what's given me the majority of the money to keep my harvesters running. It is outrageous how much they cost in upkeep, but it can be worth it.


Aazhia Korano


Novice Artisan


Bouncing from Rori to Tatooine, back to Rori, back to Tatooine..........and so on.








Aazhia Korano
Master Tailor
Korano Inc. Fashion Emporium
Galactic Headquarters located in Starforge Mining Complex on the planet of Lok
Starforge, Lok Merchant Tent -3227 -131
Mos Boonta, Tatooine Merchant Tent -308 3589

Thus far, you have been adrift in the sheltered harbor of my patience.
- Mr. Cobra Bubbles
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