Artisan Archive

Thread: Simple artison question...

Elorindel
Tue Jul 22, 2003 7:59 am
#1

I started my character as a scout. I wanted to try my hand at some armor/weapon making, just to dabble in it, so I trained into novice artison. However, I did not receive any tools. I went to the bazaar and bought a surveying tool. I just guessed at what to get because I have no idea what is the appropriate kind. So I was able to survey well enough then. But then when I tried to sample, it said I needed a generator (which I also didn't get) but there were none for sale in the bazaar and I cannot figure out how to build one myself with the generic crafting tool.


So, was I SUPPOSED to get these items (surveying tool, generator)when I trained novice artison or not? Or is it a bug?

Maxentius
Tue Jul 22, 2003 8:10 am
#2

What type of surveying tool was it? If it was wind or solar you can't "sample" that, it is energy used to power harvestors and to get it you need a wind genrator or a solar generator, You should get a mineral suvreying device and a chemical surveying device soon after.



Maxentius Andralius of Theed

Pompous savant of the Empire
Maxentius
Tue Jul 22, 2003 8:12 am
#3

Eep, I forgot, It is not a bug, when you train in your first proffesion, You will get the tools of the trade but if you train in something else after that you must provide the tools for yourself.



Maxentius Andralius of Theed

Pompous savant of the Empire
Elorindel
Tue Jul 22, 2003 8:14 am
#4

Ahh! Thank you so much! That does enlighten things quite a bit. I think I probably did get a solar surveying tool.
Baldrin
Tue Jul 22, 2003 8:16 am
#5

The only way you get artisan tools is if you start the game as an artisan. Otherwise you have to purchase them from another artisan. To get you started you are going to need some survey tools. Sounds like you want to make armor and weapons so buy or have someone make you a mineral survey tool and a chemical survey tool. You are also going to need a crafting tool. Have someone make you a weapon crafting tool, an armor crafting tool, and a generic crafting tool. As far as getting resouces you have 3 options. One you can survey until you find a good spot and then type /sample. You will get resouces right then and there. This is boring though. Two, you can buy the resouces you need on the bazaar. Resources usually sell for about 3-5 credits per unit of resource. Unless you are buying hide or bone at tatooine on corbantis(this is where I play most). Bone and hide there seems to go for 8 credits per unit. Third, buy yourself a mineral, chemical, and wind harvester. It cost approx. 1500 credits a day to run a wind harvester. You can run approx. 4 harvesters on the power a wind harvester generates. Small mineral and chemical harvesters take 750 credits a day to run and 600 power units a day. If you find a goodspot you can get approx. 2000 units of resouces per harvester per day. This sounds like it cost a lot but if you are just starting out you aren't going to use a total of 4000 units of material a day unless you are on a serious power grind. Keep 500 units of resources of each for your self and sell the rest on the bazaar for 3 credits a unit. Sell them in batches of 500 untis for 1500 credits. If you sell all of your excess units you can make 6000 credits. More than enough to pay for your harvesters. One more thing to add. Let your wind harvester run for a full day before you put down you mineral and chemical harvesters. This way when you put them down you have power to start them right away. I hope this helps
Page 1 of 1
Previous Next