Artisan Archive
Thread: New Domestic Arts Schematics
I have already posted this on the chef boards, but it occured to me that this is as much news for artisans as it is for chefs.
These are the new effects of the domestic arts schematics. Hope you all enjoy:
(By the way, some of this may change still....)
Novice Artisan:
Bofa Treat
Type: Stat Mod
Effect: Buffs Health
Travel Biscuits
Type: Skill Mod
Effect: Buffs Terrain Negotiation
Spiced Tea
Type: Stat Mod
Effect: Buffs Focus
Domestic I
Carbosyrup
Type: Component
Blob Candy
Type: Stat Mod
Effect: Buffs Action
Exo-Protein Wafers
Type: Delayed Effect
Effect: Reduces damage taken from attacks for the next X number of attacks.
Aitha
Type: Instant Effect
Effect: Heals Mindpool by a small amount
Domestic II
Dough
Type: Component
Air Cake
Type: Duration
Effect: Increases Dodge ability for X amount of minutes
K-18 Rations
Type: Instant
Effect: Makes the player burst run with reduced HAM cost and recovery time.
Crispic
Type: Duration
Effect: Increases the player’s attack accuracy.
Caf
Type: Stat Mod
Effect: Buffs Focus
Domestic III
Caramelized Pkneb
Type: Skill Mod
Effect: Buffs Healing Effectiveness (Dancing)
Kanali Wafers
Type: Stat Mod
Effect: Buffs Strength, Quickness, Focus
Ruby Bliel
Type: Delayed Effect
Effect: Reduces heal recovery time.
Jawa Beer
Type: Skill Mod
Effect: Buffs Mask Scent
Domestic IV
Jaar
Type: Delayed Effect
Effect: Enhances the next Wookiee roar by a significant amount.
Starshine Surprise
Type: Delayed Effect
Effect: Reduces the length of time to recap after being incap’d.
Dustcrepe
Type: Instant
Effect: Reduces the duration of all DOTs on the player.
Teltier Noodles
Type: Stat Mod
Effect: Buffs Constitution, Stamina, Willpower
Having just started an artisan character, I have to say that these changes are very welcome. I really like the diversity in these buffs, instead of just affecting the various stats. There may actually be a market for food items now.
By the way, are these in effect already or are we waiting on a patch? I just made some air cake today or yesterday and it only showed the standard character stat buffs.
JandallTrein wrote:
Having just started an artisan character, I have to say that these changes are very welcome. I really like the diversity in these buffs, instead of just affecting the various stats. There may actually be a market for food items now.
By the way, are these in effect already or are we waiting on a patch? I just made some air cake today or yesterday and it only showed the standard character stat buffs.
They're not in effect yet, not even on Test Center. That's from the profession report SirVimes got (he's the chef correspondant, and a darn fine one). The new buffs will be put onto test center sometime January, hopefully rolling out to live in time for a valentine's day present to the until-now unloved chefs.
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Interesting.
Can you get a skill buffed that you do not possess? (e.g., I had to give up Scout, so I probably don't have Terrain Negotiation any more; can I eat some Travel Biscuits and gain the buff anyway?)
No you can't. You have to have the skill already....so some of these will be specialty items.
ALthough I did just learn that they do stack with skill tapes.
Assuming these will require a food and chem factory to make in crates? Would be nice if these artisan items could be made in generic item factory.