Artisan Archive

Thread: /nextcraftingstage

ThedrickFel
Sun Nov 02, 2003 11:37 am
#1

Is this command (/nextcraftingstage) working for anyone?


It seems to be bugged for me.



:fel




THEDRICK FEL - Director of Imperial Intelligence: 502nd Stormtrooper Regiment
Member of the Star Wars Fundementalists' Party. Are you tired of SOE violating the spirit of Star Wars in this game? Put these words in your sig and help the cause! Our philosophy is to push the development of SWG in such a way where it reasonably extrapolates SW Lore. Out with the generic mmo; in with the Star Wars! Join The Star Wars Fundementalists' Party Today!
Sotaudi
Mon Nov 03, 2003 4:06 pm
#2

I use it all the time, but I mainly craft tents, traps, and other things that require no experimentation. I have an alias named "fc" (for finish crafting). I manually open my tool kit, choose the schematic, and add the resources, then I type /fc to finish crafting. It will always say "The crafting session has ended" whether it worked or not. Thus, you have to check the tool to see if the timer is ticking down to be sure you did not get a critical failure.


I created it as follows:


/alias fc /nextcraftingstage;/nextcraftingstage;/createprototype;/createprototype


The thing is that I do not use experimentation, so once I have added all the resources, there is nothing left to do but click through the buttons. It would seem from clicking manually that there would only need to be one /createprototype, but for some reason, two are necessary. If you do not have them both, it will fail.


Note that you can run into problems if you are trying to experiment because experimentation is a manual process. Also, if you are standing next to a crafting station, it is possible that this would fail because additional dialogs show up for the experimentation process if you are next to a crafting station, so even if you are not experiementing, this could cause a problem. Since I do not do this, I cannot tell you the exact behavior, but I can say that away from a crafting station, this works unless you get a critcal failure.




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Turin187
Sun Dec 21, 2003 6:16 pm
#3

/nextCraftingStage;

is this not working for anyone esle?
was it removed in the last patch?



--------------------------
-Turgon-
Ssedi
Sun Dec 21, 2003 6:58 pm
#4

I use just /next works for me and I used it tonight



‡∏•Liba•∏‡
Ж Liba's Loot Hunter - 1 West Brenn Ж
"Know thy self, know thy enemy. A thousand battles, a thousand victories."
LordMaxx
Sun Dec 21, 2003 7:17 pm
#5

you can also use /next



Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
Batikki
Mon Dec 22, 2003 5:51 am
#6

No changes. It still works for me.



B'leto Batikki, Starsider
Owner, Outback Weaponry, Vagabond's Rest, Naboo
Master Weaponsmith
Mostly Master Artisan
0-1-4-2 Pistoleer
BrokenDrum
Mon Dec 22, 2003 5:59 am
#7

Howdy;


If you are near a droid or craft station. /next will be experiment. Need to be out in the open for the scripts to work, which is why I avoided it. Liked to be able to break off and chat or heal self now and again without all the flurry of clickity click, heh heh.


One thing I did thru the entire grind can be a helpful tip. I always was sampling something. Nice to get another 1K of something while shaving another 20K XP off.





For your Low Cost Weapon Needs Visit Jabbas Quest Souvenir Shoppe (-5357, -6006 500m NNW Wayfar) -OR- LayLa's Tent (-963 -4348 Only 800m South of Bestine) BrokenDrum Master WS - Tatooine Wanderhome
Jowet
Mon Dec 22, 2003 6:47 pm
#8

am i doing this right. i know you gotta insert the ingredients but if i don't click the X when the picture disappears in the window i get a crit fail. is this right. i'd love to be able to just back and insert minerals and relax. i miss the X too many times. ofcourse mine is set to 3 seconds. maybe i'll up it to 4.




/_______/ / Darth Govan \ \________\
DARK JEDI KNIGHT
The Darkside of the Force is a pathway some consider to be Unatural,
I on the otherhand find it to be Completely Natural.
bushlies767
Mon Dec 22, 2003 9:11 pm
#9

Yeah you may wont to up that pause. Using /next will cause you to just skip over crits. So if you get one on screen, then you're not keeping up with the macro.


The other problem with /next is you need to have the option for "verify crafting step" (or something like that turned on for it to work properly




Ki'la Su-Shi
Master Weaponsmith - Tempest -


Ki'la Mution Supply - Grenades and Explosives-
Proud purveyor of |k*| munitions
Jaxian Bay, Naboo [ /waypoint -6211 6803 ]
(in the FelKel Weaponsmiths LTD tent)

electstrat2
Mon Dec 22, 2003 9:43 pm
#10

hello, i am using a macro with /nextCraftingStage to grind and do not know how to get it to work near a crafting station. i am grinding barrels so i need to be near a crafting station to make them. here is my macro could someone please reply with the corrections i need to make it work near a crafing station if possible.


/ui action toolbarSlotXX


/selectDraftSchematic XXX


/pause 5


/nextCraftingStage


/nextCraftingStage


/createPrototype practice no item


/createProtoype practice no item


/pause 1


/ui action toolbarSlotXX


thanks in advance, Eliakim Windstrider, Eclipse

Tharryth
Mon Dec 22, 2003 11:08 pm
#11

1 addition to electstat2's Macro. If you want to use a Schem that requires a Crafting staion just add one more (/nextcraftingStage) line along with the others. Works wonders really. Many of the advanced items give much more xo, but will require more resureces.



----
3 Year Vet, still tugging along.
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