Artisan Archive
Thread: How do artsians have fun??
CAn some one plz spell out to me how to find "fiberplast panel"?
I can'tsee it in me surveying tools and also all i seem to be doing is getting resources and crafting pointless items how do artisians have fun in this **edit** game!!! can ne1 direct me to ne quests or places of intrest for me! Cheerz yours truly Doggy' Style (bria)
/pant
I'm still a newb artisan myself. I'm assuming that once I get going I'll have a better cashflow and be able to pay others to do my mining and maybe even for some of the components for my items. At this point though my playtime seems pretty hectic.
Tailors make them. You have to buy them from them. Thats the easy question.
Having fun? Don't know. There are no Crafter quests aside from the Armorsmith RIS armor quest, which requires you to be a Master Armorsmith and either be or have friends who are combat monkeys. Really, its a combat quest that pretends to be a crafter quest, so its not really what you are looking for anyway. Sorry.
Do this: Make a Nemoidian Bird Cage, find someone new to the game, tell them you'll pay them 10,000 credits if they go to Rori and find the Neomoidian bird that goes in it.
lol Sparky!! ![]()
If you are going to be a crafter and want to be a crafter...then you should be happy crafting, meeting new people, filling their needs with your quality wares and be amass your empire. If that doesn't sound fun....I'd suggest a new character or change of profession.
For me, after playing my mch for months, I wanted to do something else and didn't want to become a jedi yet... So I started playing an artisan character I had created just for Chilastra downtime. For me, the excitement comes from managing a very liquid inventory and cashflow. One day my account is over 2 million and that night it might easily be down under a mill again, with resource purchases. At the start, this was even more compelling as I watched accounts go from 100k to zero and right back up again.
Other things I enjoy about the profession are finding the best retail locations, decoratingg a lot and now that we have speeders...lots of travel to all the player cities looking for good bargains.
Crafting/sellingisn't for everyone.
My current epic quest is the "Waiting for DE Love patch" quest. I'm filling my time with the "Selling Tatooine Fiberplas on any other planet but Tatooine" quest.
Having fun as an artisan is a lot about your personality. Artisans are crafters and businessmen. They also might be explorers and surveyors.
Being an Artisan requires someone who enjoys business and numbers. Someone who looks for oportunties in unexpected places. A person who loves markets and the forces that move them. As an artisan you can make a huge variety of items. The puzzle is which items you can sell and in what locations.
Some people like to run huge multimillion credit operations. Others like to run the tiny shop on the corner. It's about building and selling and the social connections you make.
Other people like to find the best resource locations and find the highest quality resources they can find. Either for their own use or to sell. They travel all over the galaxy in search of the best.
Artisan can be a highly rewarding profession or it can be a bore if you jsut sit in front of a crafting station for hours trying to grind your way to another skill box.
Artisans have fun when they get to the secondary professions. Plain and simple. Professions like Armorsmith and Droid Engineer, however tedious they may be, make a lot of money when the craft is perfected. Even at the Master level there is always something to do and something new to look for. A way to better your craft. That is what makes this game fun and what keeps us on our toes. So, just stick with it and hold out till you can make the big bucks and be truly challenged.
Iarwain Eldaeon-Kettemoor
Master Artisan
Master Marksman
Scout-4/1/4/3
Aspiring Bounty Hunter
Former Armorsmith
Fiberplast panel? Can't you make one with Domestic Arts 1 or 2? I think that's what it is.
And I agree that if you don't enjoy the process of collecting, storing, and making items for customers than Artisan may not be for you. I hate grinding and this profession is full of grinding.
Artisan quests, like entertainers from what I hear, really aren't quests for artisans. More for combat types, which hopefully they will change.
meschuster wrote:Fiberplast panel? Can't you make one with Domestic Arts 1 or 2? I think that's what it is.
ya. DA I.
I remember looking all over for the fiberplast panel the first week the game was released
Yes, artisans make fiberplast panels. What this guy needs to know is that he has to get a chemical surveying device and go surveying for fiberplast. And if I remember correctly, you need polymer to make them also. Use your chem surveying device to find that, too.
I have fun by doing "creative" crafting. See my post at:
http://forums.station.sony.com/swg/board/message?board.id=artisan&message.id=25103
To be a good artisan you should have some level of self sufficiency. Find out what things you'll want to ba able to gather for yourself for crafting.
Would it be meat and bones and hide for armor, or food? Get hunting skills in Scout and Marksman. Want to gather metals and chems and power and run your harvesters without buying from others? Survey. Alot.
Being self sufficient in some manner as an artisan may at first seem anti-artisan, because you're cutting others' market by not buying, but it DOES help via competition, I think. In any case, it helps you get your chops [start making your own armor because you have to go kill beasts to harvest, and you'll learn where that fiberplast panel is, padawan] and gives you an excellent reason to explore. Looking for spots for specific concentrations of resources gives you an eyeful of all the stuff there is to see in this game... don't payu attention to those darn POI waypoints, see how many of them you stumble across simply because you're out in the wilds, looking around.