Artisan Archive
Thread: crafting macro needed
FrostBrimstone wrote:I am tired of trying to craft and have to hit each ore/resource to do each itemanyone have a macro for crafting that pulls the resources for you?
There is no macro that can do this. It's impossible to craft AFK.
Typical lazy imperials ![]()
Well, there is a way, and that's to use a illegal third party macro ![]()
Unfortuonately, crafting macros are not easy..you'll need a 3rd party program to do it and according to the thing you agree to every time you open the launcher thats illegal...but take a look around the net and study the programs and their commands...it will become easier to read in time.
Good luck on medic
/selectDraftSchematic 00; (This number will be different for you!)
/pause 5; (This is where you double click to put in resources)
/nextcraftingstage; (Replace "/nextcraftingstage;" with just "/next;" if you have problems)
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
/pause 1;
/ui action toolbarSlot04;
/selectDraftSchematic 00;
/pause 5;
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
/pause 1;
/ui action toolbarSlot05;
/selectDraftSchematic 00;
/pause 5;
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
/pause 1;
/ui action toolbarSlot06;
/selectDraftSchematic 00;
/pause 5;
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
/pause 1;
/ui action toolbarSlot01; (This loops the macro)
Review the macro to make sure there are no typoes. Then hit 'OK' to save the macro. Now hit "New Macro" again, give it a name and pick an icon (different one)
Then write this macro:
/selectDraftSchematic 00;
/pause 5;
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
/pause 1;
/ui action toolbarSlot08;
/selectDraftSchematic 00;
/pause 5;
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
/pause 1;
/ui action toolbarSlot09;
/selectDraftSchematic 00;
/pause 5;
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
/pause 1;
/ui action toolbarSlot10;
/selectDraftSchematic 00;
/pause 5;
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
/pause 1;
/ui action toolbarSlot11;
/selectDraftSchematic 00;
/pause 5;
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
/pause 1;
/ui action toolbarSlot00; (This loops back to the first macro, making an endless loop.)
Save it. Now this is a endless macro so you will need a way to stop it.
Write this macro pick and icon and save it:
/dump (This will stop your macro, use it when you need to stop.)
Ok now put Macro #1 in your F1 toolbar slot Macro #2 in F2 toolbar slot. Put the end macro in F3 toolbar slot.
You will need 8 crafting stations now. Put the crafting stations in F5, F6, F7, F8, F9, F10, F11, F12 toolbar slots. Now try the macro!
You can make this faster by changing the pause ( /pause 5; ) to 3 or 4 seconds. *CAUTION* Using the 3 second pause is really hard, you will not be able to take your eyes off the screen. It is really fast and it can burn you out quickly.
I was using this to make metal staffs, but you can use this to make about anything.
The /pause is the time the macro stops for you to load the resorces in the crafting station. Select Draft Schematic number can be found by useing Ctrl-D to open your Datapad, then hitting the Data tab. Count the number of schematics in the Datapad left-to-right, top-to-bottom. I counted down and 57 was the number where my Metal Staff schematic was.
This works in every professions crafting macros at stations by the way.
The draw back to crafting in front of a crafting station is that it opens up all the items that you can craft, so the item number will change and you will have to count/experiment with the macro until you get to the appropriate new item to grind and change it yet again if you leave the range of a crafting station.
Also, remember that a macro for station crafting and a macro for non-station crafting will not necessarily work, since there is a little shuffling that happens as you enter and leave station ranges and add new skill levels.
Macros are tricky, but in time, they begin to make sense.
Yes, I've noticed two things when I set up my crafting macros. I have three food and chemical crafting units, and one generic crafting unit. First, every time I go to craft, I have to experiment with the "/selectDraftSchematic XX" line to get the item that I want. I think it changed every time I got a new item from learning a new skill. Second, having the two different types of crafting units made the numbers between the F&C unit different from the generic. So that much I expected.
But even when I had good, tested macros, I still had to do some experimentation before I got into a crafting rhythm to make sure I had the right draft schematics and tweak my macros. After that it's all a question of double-clicks, enter keys, and patience.
P.S. - Did you know that pressing the "Enter" key after you double-click your resources in the "Add Resource" dialog advances you to the next stage? Saves you a bit of mousery.