Artisan Archive
Thread: i am planning on making a shipwright who specialized in imperial spaceships.
I will probably pick up shipwright only because the yt-300 or whatever it is(millenium falcon) is only craftable by master shipwrights. If im flying around in one I want the comfort of knowing I built it. And its the only ship I think that more then one person can fly and shoot in. So that may work out better then just having a xwing or whatever. I think as of right no ill try and get shipwright.
you will see a listing of many freighters from the Star Wars universe and be able to get an idea of the variety we apparently aren't going to be getting in the expansion.
Message Edited by Tralmek on 05-17-2004 10:27 AM
DrkSyde wrote:
well according to the info on Shipwright profession from stratics... I will make them all hehe cause apparently only 3 or so per faction are craftable the rest are faction purchaseable ...at least that is what i am gathering from the part where it says "craftable=no" on some of the ships like Tie's and x-wings etc...
I would image this is just because they are faction specific and you will have to use your faction points to buy them.. then have a crafter modify it (engine, weapons etc..)..
Yeah what about the yt-2400 and the ply 3000!
The ply-3000 will be good for those neutral folk who would rather sacrifice toughness for luxury. Besides you could tow a neatral ship to a large battle and have people sit on the observation deck and watch. That would be cool!
Any ideas for a support ship are nice in which people would have to guard or use as mini bases of operation. Maybe im straying too far but you get the idea. Its an endless stream of features we need but maybe the above mentioned ships could be added without sacrificing too much time and quality to the game.
Message Edited by Tralmek on 05-17-2004 08:15 PM