Artisan Archive
Thread: Is an artisan without the business branch viable?
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ooSTANoo
Fri Sep 23, 2005 6:47 am
#1
Hello everybody
What I would like to know, is if any of you as managed to have create a descent template without any skill in business?
Because with such a template, how do you sell your stuff? Can you put your stuff in someone else's vendor and still get some money from it?
CaixCatab
Fri Sep 23, 2005 8:28 am
#2
Depends on what you're going to deal with. Resources for example, you can most likely sell without a vendor at all. I have a vendor were I dump spare bits of resources I pick up, but most of mining is done by contract. Someone sees a resource they want, they post the CPU they're offering and how much they need on the trade forums, I mine the resources, I offer them to their vendor, and make money. Usually quite nice sums aswell.
Besides resources, I can't think of what else there is the two remaining branches of artisan that one would be able to sell - with or without a vendor. What did you want to sell?
elybo
Fri Sep 23, 2005 11:09 am
#3
Well, I sell more things on the bazaar and thru contracts myself, so you should be able to sell most artisan items on the bazaar and make a good profit.
Dimear
Sat Sep 24, 2005 12:32 am
#4
The problem with the bazaar is that you're limited to 25 items at a time, with a max price of 20k each. Same thing with offering items to other peoples' vendors. You get 25 total offers, split between the bazaar and offers to other peoples' vendors. So if you have 10 items offered to someone's vendor, you can only put 15 items on the bazaar.
That said, I'd say you can absolutely create a viable character without the business line. You'll just be limited in what you sell, and how much of it you sell. You'll really want to target yourself to specific customers though. Mining specific resources that someone is asking for is a good idea. Or creating crates of stuff to sell in bulk to a particular person. You can even use a house as a vendor (kind of) if you're selling to 1 person with whom you have a good business history. You can add them to the admin list for a house, drop a bunch of items in the house, have them pick the items up and pay you for them. But without a vendor, it's harder to sell many items to a broad market of players.
Another option is your galaxy trade forums. Some people do business exclusively through their galaxy trade forums...
That said, I'd say you can absolutely create a viable character without the business line. You'll just be limited in what you sell, and how much of it you sell. You'll really want to target yourself to specific customers though. Mining specific resources that someone is asking for is a good idea. Or creating crates of stuff to sell in bulk to a particular person. You can even use a house as a vendor (kind of) if you're selling to 1 person with whom you have a good business history. You can add them to the admin list for a house, drop a bunch of items in the house, have them pick the items up and pay you for them. But without a vendor, it's harder to sell many items to a broad market of players.
Another option is your galaxy trade forums. Some people do business exclusively through their galaxy trade forums...
ooSTANoo
Sat Sep 24, 2005 4:06 am
#5
Thanks for those answers.
CaixCatab: my question should have been: is a CRAFTER without the business branch viable?
Because when you look at it, by completely dropping the business branch you can master 3 elite branches instead of 2. So I just wanted to know if I can make a life of that template.
Considering your answers, I realise that I won't have so much options to sell all my future "elite" stuff... Thereforeit might be a better solution to stick to 2 elites, and get the business branch to sell all my stuff.
Message Edited by ooSTANoo on 09-24-2005 07:47 PM
CaixCatab
Sat Sep 24, 2005 8:46 am
#6
Ok, then I get it. Then I'd definitely recommed doing two elites and the business branch!
ther34p
Sun Sep 25, 2005 5:26 am
#7
Running 3 Elites is going to hurt the resources somewhat unless you have multiple accounts or people supplying on contract to you. If you only have 1 account you are going to be needing multiple houses just to store all the resources, and thats going to leave no lots for harvesters or factories. (Unless you rent from other people or cross server lot swop of course)
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