Artisan Archive
Thread: New Loot decorations for Artisn Streetlight and Radio
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LonelyGhost
Thu Jan 13, 2005 12:26 pm
#1
These started dropping from Meatlumps outside Coronet lately. Lots of them. Funny thing is, even though it says it takes a Master Artisan, it only shows up in an Architects tool.... /doh
Radio Examine Schematic
Radio In crafting list
Radio Crafting Window
Streetlight Examine Schematic
Streetlight In crafting list
Radio Examine Schematic
Radio In crafting list
Radio Crafting Window
Streetlight Examine Schematic
Streetlight In crafting list
Message Edited by LonelyGhost on 01-13-2005 02:30 PM
Message Edited by LonelyGhost on 01-13-2005 02:56 PM
mrlaze
Thu Jan 13, 2005 12:39 pm
#2
Well we use all the crafting tools so that dosn't suprise me.
Did you loot any recycler pieces?
Fodder650
Thu Jan 13, 2005 12:50 pm
#4
Probaly because the new music isnt in game. The smuggler gaming table didnt work in beta as well.
Earymi
Fri Jan 14, 2005 7:54 am
#7
Not only do you need to use a furniture & structure crafting tool (apparently) to make these, they also appear to access architect skill levels when computing the probability of success/failure on assembly & experimentation -- which makes no sense at all to me. /shrug
Ipseck
Fri Jan 14, 2005 8:06 am
#8
Earymi wrote:Not only do you need to use a furniture & structure crafting tool (apparently) to make these, they also appear to access architect skill levels when computing the probability of success/failure on assembly & experimentation -- which makes no sense at all to me. /shrug
you mean like all-purpose ship repair tool accesses shipwright skills? jesus tapdancing christ, when are they gonna get these right? /sigh It seems like something so simple that should never have made it out of the first round of qc, much less test center :-/ didn't anyone craft the stuff there? or did they just loot it?
I'm normally not this negative, but its irritating getting new stuff that's broken
Guruweaver
Fri Jan 14, 2005 8:47 am
#9
Can anyone else confirm this?
Experimentation on the new looted schematics is Architect and not Artisan, that is.
I'm trying to test it myself, but my loot luck is bad.
Guru
Experimentation on the new looted schematics is Architect and not Artisan, that is.
I'm trying to test it myself, but my loot luck is bad.
Guru
Elyssa
Fri Jan 14, 2005 9:57 am
#10
I can confirm that both the streetlamp and the radio used Architect experimentation.
Ragnaat
Fri Jan 14, 2005 10:05 am
#11
a few notes from tc..
streetlamp gives off a really cool color lighting for those that care
the radio reminded me more of the rebel radios from Hoth then the ones you have on your kitchen counter to listen to the morning traffic report with
as for experimentation as a architect / artisan I didn't catch any issue here if it is a problem, but they do use structure tools to craft
streetlamp gives off a really cool color lighting for those that care
the radio reminded me more of the rebel radios from Hoth then the ones you have on your kitchen counter to listen to the morning traffic report with
as for experimentation as a architect / artisan I didn't catch any issue here if it is a problem, but they do use structure tools to craft
Dpjarrett
Fri Jan 14, 2005 3:41 pm
#13
I crafted one of the radios in the wee hours of the morning today and was surprised to learn that it used the generic crafting tool. It may also appear in the structure/furniture crafting tool, but if you look at the schematic in your datapad it tells you to use a generic crafting tool.
In any event,since these don't actually do anything I don't see experimentation as beingmuch of an issue. It would be exactly like experimenting on a Nemoidian bird cage. However, if it's using the architect assembly skills, that could be a problem.
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