Artisan Archive
Thread: Barc Repair Kit not needed to refurbish Barc Speeder
Message Edited by Amatron on 07-10-2005 07:55 PM
And we all know that CSR's have never been wrong about what's intended game design and what's a bug.
Another thing to keep in mind is the unspoken part of that phrase: "working as intended (until it can be fixed)"
There are many things in the past that CSR's have declared to be "working as intended" despite the fact that they were clearly bugs.
Remember any of these vehicle issues that were "working as intended" before the devs fixed them?
- Vehicles auto-store.
- Vehicle must be stored before the repair will stick.
- Vehicles can be repaired for free by shuttling.
- 40k HAM vehicles (they eventually decided this was an exploit, tho)
All of those were corrected by the developers.
I'm sure this one will be too.
I will, however, pass this info along and ask for a 'once and for all' clarification.
Message Edited by Elyssa on 07-10-2005 10:46 PM
Hi Elyssa,
You mean it may not be as intended? Well that even destroys my trust in Customer Service but now that you mentioned it I do remember the vehicle problems we had but never inquired about them so I never received that response "working as intended", before. My own thoughts on this goes something like: "Well, they're giving away Barc Speeders to mostly new players who cannot afford to buy a Barc Repair kit. Oh no what havethey done?... It's okthey'll just allow them to get their Barcs refurbished at a garage!" ;diregarding the Artisan's need for new schematicsso we canmakesomething of higher value to sell and be able to maintain our SWG livelihood.
If you find out any more than I did, pls. post it or send me a message cause I'm really confused now. Easy to do cause I trusted the system.
Thanks for your info.
You sounding too much like a Jeebay whiner now. After Master Artisan you still have a lot left over from the character skill point cap... go use em.
Amatron wrote:
Hi Elyssa,
You mean it may not be as intended? Well that even destroys my trust in Customer Service but now that you mentioned it I do remember the vehicle problems we had but never inquired about them so I never received that response "working as intended", before. My own thoughts on this goes something like: "Well, they're giving away Barc Speeders to mostly new players who cannot afford to buy a Barc Repair kit. Oh no what havethey done?... It's okthey'll just allow them to get their Barcs refurbished at a garage!" ;diregarding the Artisan's need for new schematicsso we canmakesomething of higher value to sell and be able to maintain our SWG livelihood.
If you find out any more than I did, pls. post it or send me a message cause I'm really confused now. Easy to do cause I trusted the system.
Thanks for your info.
Amatron wrote:Easy to do cause I trusted the system.
Yeah I guess I was whining, that's the way it was "intended", just thought that would work, nothing else seems too ( lol ).
Message Edited by Amatron on 07-11-2005 09:33 AM
Message Edited by Amatron on 07-11-2005 09:35 AM
Amatron wrote:Quote from CSR Ticket #3873837 submitted 7/09/05."So my question is : A DISABLED Barc Speeder can be refurbished at a garage and a Barc Repair kit is not needed. Is this the intent of the game or a bug?"( Comment Id: 7785065)Answer from CSR AndrewZ:"....I would inform you that this is game intended......"!So there it is, official, sealed, signed and delivered.Anyone need a Barc Repair kit for decor? It makes a nice little stepping stool.I would'nt mind too much if it took readily available resources to make but hours spent in space, mining Petrochemical Asteroid and Carbonaceous Asteroid and then making the kits to find out no one needs them is hitting below this Artisans belt. Some may say that Barc owners like to have a Repair Kit with them in case their Barc Speeder gets disabled but it's a lot cheaper to carry a swoop in your data pad, use it to drive to the nearest garage, whip out the Barc and click, its repaired!Yours trulyAmatronMessage Edited by Amatron on 07-10-200507:55 PM
I would say at this time is correct. There are not enough space resources in game to have an adaquate supply of brac repair kits for the amout of brac's in game.
As fast as a vehicle is shot out from someone now makes this a requirement.
I've seen BRAC repair kits on vendors for 1 million credits which is ludicrous. I can buy a POB ship for less credits then that.
BRAC repair kits is a convenience if your in the middle of nowhere to repair your BRAC.
They could have made it the same as the flashspeeder not tradable and 20k for a replacement.
It is most likely a bug for the one reason that there is no cost involved when repairing from disabled. Also it does't work everytime. I personally have never been able to get my BARC repaired from disabled at a garage, others I know have and have all said that it gives an odd system message and there is no fee accessed.
These findings may not be exactly the same for everyone. It seems to change per person, per server, per planet, per city etc... those reasons alone would make it a bug at this time.
Elyssa wrote:
Ah yes.
And we all know that CSR's have never been wrong about what's intended game design and what's a bug.
Try to understand that anything that isn't an outright exploit or an overall game breaking bug is generally considered to be "working as intended" by customer service because it will require the development team to fix it. The CSR's aren't developers. They exist to deal with critical gameplay issues. The development staff is responsible for "how" the game works. There are a billion little things happening in the game at any given time. If it's not high enough on the 'critical issues' list, odds are that customer service doesn't know that it's not supposed to be working that way in the first place.
Another thing to keep in mind is the unspoken part of that phrase: "working as intended (until it can be fixed)"
There are many things in the past that CSR's have declared to be "working as intended" despite the fact that they were clearly bugs.
Remember any of these vehicle issues that were "working as intended" before the devs fixed them?
- Vehicles auto-store.
- Vehicle must be stored before the repair will stick.
- Vehicles can be repaired for free by shuttling.
- 40k HAM vehicles (they eventually decided this was an exploit, tho)
All of those were corrected by the developers.
I'm sure this one will be too.
I will, however, pass this info along and ask for a 'once and for all' clarification.
Message Edited by Elyssa on 07-10-2005 10:46 PM
Yeah - when they did this, they nerfed my AV-21 to have 1500 HAM, even though it was a gift to me from the leader of my guild, who received the AV-21 for winning a contest at Fan Fest, and appeared in his datapad with 40k HAM.
He gave it to me, because it was so special, having that massive HAM...and didn't want to see it get hosed by him leaving it out.
What the Devs giveth, the Devs taketh away....
I'm still very bitter about them doing that. He was LIVID when he found out it ended up with 1500 HAM, which is like a base, craptacular, no experimentation AV-21.
He got this before some shmo figured out how to make any vehicle with 40k HAM, and then everyone started doing it, then BH's complained because they couldn't shoot out a Jedi's vehicle in a shot or two, and they did a blanket nerf. But the hell can ya do, ya know?
My only satisfaction in the matter was knowing I had a LEGIT 40k HAM vehicle, regardless of the fact that the Devs later made it sub-par.
Message Edited by Warryyr on 07-11-2005 02:06 PM