Artisan Archive
Thread: Quick Q regarding sample macros and events
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nkhnova
Sat Dec 13, 2003 10:59 pm
#1
Setting up to sample so I start building things, I've ran into an issue. I'm using just the ingame macro command to sample, sit, stand and sample again, but when I get the event where I have found a concentration of materials, my sampling stops completely until I say, yes or no to the event.
Is there a way around this?
WerrtZer
Sun Dec 14, 2003 6:41 am
#2
Make 2 of the macros you mentioned and then loop them.
This overrides the pop-ups...
hackboy
Mon Dec 15, 2003 5:51 pm
#3
This sample macro has worked for me and quite a few others :
/sample; /pause 3; /sit; /pause 60; /stand; /ui action tooolbarSlotXX;
Where the XX is the number of the toolbar slot you put it in.The S has to be caps.Also experiment with the 60 to get a pause that is right for your char.
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