Artisan Archive

Thread: Quick Q regarding sample macros and events

nkhnova
Sat Dec 13, 2003 10:59 pm
#1

Setting up to sample so I start building things, I've ran into an issue. I'm using just the ingame macro command to sample, sit, stand and sample again, but when I get the event where I have found a concentration of materials, my sampling stops completely until I say, yes or no to the event.


Is there a way around this?

WerrtZer
Sun Dec 14, 2003 6:41 am
#2

Make 2 of the macros you mentioned and then loop them.


This overrides the pop-ups...




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You shoot your mouth off on the forums but miss! You post constructively but it is deleted!
Ubercred It'Duper tips you Cr 27,000,000,000,000,000,000 but you evade it!
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You use Cancel Account Button on Dev' Eloper for $15 p/m of damage!
Dev' Eloper tries to use JTL Expansion pack on you for $50 worth of damage on you but misses!

You use windows sys32 fdsk utility on StarWars Galaxies program files for 2.4Gb of damage! StarWars Galaxies: An Empire Developed is no more!!
hackboy
Mon Dec 15, 2003 5:51 pm
#3

This sample macro has worked for me and quite a few others :



/sample; /pause 3; /sit; /pause 60; /stand; /ui action tooolbarSlotXX;



Where the XX is the number of the toolbar slot you put it in.The S has to be caps.Also experiment with the 60 to get a pause that is right for your char.







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Wonder what profession unlocked yodas slot ??


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