Artisan Archive

Thread: Is there an ETA on when the Vehicle Hit points will get fixed?

Warrhawk
Tue Feb 24, 2004 10:17 am
#1

I have had a couple of customers that were not happy that the 94% swoop they bought only had 1500hp. I cant blame them either. I would sell them for less but then I take a loss on the resources I used to build them.


My only other option right now it to do a harvest of crappy steel and make crappy vehicles. But I dont want to be know for crafting crap.



Querkus Warhawk / Master Droid Engineer--Gorath Server

Fine purveyor of Droids since launch
Located on Corellia, in Falcon Crest City in the mall by the shuttleport
BH Droids ALWAYS in stock
And in the CMG Mall outside Naboo -3746,3914

speardancer
Tue Feb 24, 2004 10:30 am
#2

Supposedly today's patch fixed the experimentation process...

But what I want to know, is what are they going to do for all the vehicles already out there that were hit by this bug?



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
LagWhore
Tue Feb 24, 2004 11:29 am
#3






speardancer wrote:
Supposedly today's patch fixed the experimentation process...





Where did you read that? I have been searching the boards all morning (slow day at the office and only saw a Test Center update reguarding vehicle hit points.


I still have crates of pre patch bikes I stare at every day on my storage room floor...


speardancer
Tue Feb 24, 2004 11:36 am
#4

http://starwarsgalaxies.station.sony.com/recent_updates.jsp?page=Recent%20Updates

Same as the test notes, but for live....

might try and test this myself in a bit here



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
Asteroids
Tue Feb 24, 2004 11:47 am
#5

Its also confirmed of the patch notes while logging into the game.
TexfireGCC
Wed Feb 25, 2004 1:01 am
#6

It's fixed on live. I made a 93% landspeeder and swoop with 2900 and 2401 Hp respectively.
Ry-ot
Wed Feb 25, 2004 1:09 am
#7

Howdo you check the hp on a vehicle? I didnt know you could.


Ry-ot Policco
MBH
speardancer
Wed Feb 25, 2004 1:11 am
#8

Target the vehicle and hold your pointer of the status bar, it will pop up the HAM of the vehicle. Also works for people and creatures.



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
Ry-ot
Wed Feb 25, 2004 1:13 am
#9

Been playing since release, and I didnt know that......DOH!
thanks for the info.



Ry-ot Policco
MBH


Whrlwnd13
Wed Feb 25, 2004 1:51 am
#10






TexfireGCC wrote:
It's fixed on live. I made a 93% landspeeder and swoop with 2900 and 2401 Hp respectively.





Whooohooo! Glad to hear it's finally fixed. Was hoping that's what they were doing when the servers were up & down early this morning. Almost too good to be true.


Now to get back to crafting Vehicles!


Any word on pre-existing deeds and vehicles crafted during the bug?





Xyrek Lok
Master Weaponsmith
12pt WS, +20 FS Experimentation
Crafting High Quality Weapons Since 03/2004

WP 1190 -3620 1km NE of Coronet at the Omega Force Guildhall

- I supported keeping & balancing the old combat system SOE didn't care and gave us the WoW/EQ2 clone anyway
speardancer
Wed Feb 25, 2004 1:57 am
#11



Whrlwnd13 wrote:


TexfireGCC wrote:
It's fixed on live. I made a 93% landspeeder and swoop with 2900 and 2401 Hp respectively.


Whooohooo! Glad to hear it's finally fixed. Was hoping that's what they were doing when the servers were up & down early this morning. Almost too good to be true.

Now to get back to crafting Vehicles!

Any word on pre-existing deeds and vehicles crafted during the bug?






Deeds created before the patch were working, so I'd guess they still are. Since the problems seems to be when the deed was created, I would guess that deeds created since the publish would still end up in 1500 vehicles. I can verify that the vehicles I have that ended up at 1500, still are. I have no deeds to test.



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
Page 1 of 1
Previous Next