Artisan Archive

Thread: Crafters need some loving!!!

EdmondDantes
Sat Jun 18, 2005 5:43 pm
#1



How about giving Crafters some protection when they have the Factory Windows open...like as if they are inside the factory protected by the factory walls...every time I go to use my factory some lil spawn seems happen and I get incapped in the middle of loading resources/schematics what have you...but ofcourse since I have true crafters they are level 1's...then ofcourse once the incap timer is done and my crafter stands up they get incapped again right off the bat...then dead the next time...then we have to spend time waiting on guild mates to stop what they are doing to come protect us...


I say just give us that protection once the Factory Windows are open...is that too much to ask? I think its a Reasonable request...



_________________________________________
Edmonde Dantes
Make no MYSTake, MYST IS BACK Stronger than EVER!
We have enough Youth, How about a fountain of Intelligence?
KupyiLabe
Sat Jun 18, 2005 9:27 pm
#2

Just out of curiosity, are your factories (not harvesters) in locations with lots of high-level spawns? Although I'm not
CL1, I'm only CL5, and my factory is just outside the city limits. It's very rare for me to see anything around there, much less anything aggressive.


Maybe I'm just too new but I haven't really run across this yet.



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Flatfingers
Sat Jun 18, 2005 11:23 pm
#3

Another question might be, "Why assume that you're entitledto be a 'pure' crafter and be able to avoid all critters?"


I'm sympathetic to wanting to play your own game. But why is it somehow wrong that crafters should need a few non-crafting abilities to be able to travel out in the world in relative safety?


Of course, I'd be happier with that point of view if it were also the case that combat players required some non-combat skills to be successful in SWG....


--Flatfingers

Beladan
Sat Jun 18, 2005 11:55 pm
#4

Of course opinions are free to be held here - but it's not about entitlement totally, and there is a fine line between forcing players to adopt a style they don't care to - and making it so your choices have consequences...


But on the whole I tend to agree with you and thus far I don't think SOE has gone too far. Sure, you can play a pure crafting character (& I have two!) - but as a result of that - the game can't be so scewed as to remove all danger for you. You have to play smarter AND harder as a crafter type


EdmondDantes
Sun Jun 19, 2005 2:29 am
#5






Beladan wrote:

Of course opinions are free to be held here - but it's not about entitlement totally, and there is a fine line between forcing players to adopt a style they don't care to - and making it so your choices have consequences...


But on the whole I tend to agree with you and thus far I don't think SOE has gone too far. Sure, you can play a pure crafting character (& I have two!) - but as a result of that - the game can't be so scewed as to remove all danger for you. You have to play smarter AND harder as a crafter type







well the danger would be going up to your to factory if the spawn is already there...what happened to me yesterday was I was already working on my factory loading stuff into it when a spawn just appears there...I only went to the factory without a combat guildy only cause nothing had spawned there...I think if you are already working on the factory loading stuff/extracting stuff etc...then you should be safe...its like being inside a building...now once the window closes then yes you are fair game...but if that window is open you should have some protection...



_________________________________________
Edmonde Dantes
Make no MYSTake, MYST IS BACK Stronger than EVER!
We have enough Youth, How about a fountain of Intelligence?
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