Artisan Archive
Thread: 38+ Crafting Stations: How do they help?
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DragothStorm
Tue Nov 25, 2003 2:28 pm
#1
A while ago I tried using a regular crafting tool and a highly experimented crafting tool and made a whole bunch of items. I couldn't really see a difference in the items that were produced, both tools made the same spec'd items, and the failure rates were about the same as well.
Do 38+ Crafting Stations actually do anything useful and if so what? Has anyone tried comparing a regular non-experimented crafting station with a highly experimented on to see if it produces a visible difference?
Do 38+ Crafting Stations actually do anything useful and if so what? Has anyone tried comparing a regular non-experimented crafting station with a highly experimented on to see if it produces a visible difference?
SirRafaelBH
Tue Nov 25, 2003 3:05 pm
#2
tool or station? anyway, i have found that it makes a big difference on both
Joshai
Tue Nov 25, 2003 6:15 pm
#3
Is there any hard data on that it helps though? I am still skeptical. I really think that the higher the effectiveness is, then the better chance you should have of getting an amazing success, but I'm doubting thats how it works.
Kissalicious
Tue Nov 25, 2003 8:44 pm
#4
Joshai, i have noticed no difference whatsoever. I believe somone has run tests (unscientific)...but no noticable results...and no one in "the know" (the REAL know) will comment on this issue.
Tarthos_Intarca
Tue Nov 25, 2003 8:47 pm
#5
Experimental Crafting tools allow a lower risk factor when experimenting. for instence: i have two waepon drond and generic item tools one was left at base experimental level with that statioon i biult one that had 49% experimental eficency and thre risk % in experimenting was a good 4 to 5 % lower than the first.
--Tarthos: Naritus
DragothStorm
Wed Nov 26, 2003 10:14 am
#6
I was asking about Stations.
Was just commenting on how experimented tools didn't seem to make a noticeable difference when using them so was wondering if anyone saw a noticeable difference in experimented crafting stations.
Was just commenting on how experimented tools didn't seem to make a noticeable difference when using them so was wondering if anyone saw a noticeable difference in experimented crafting stations.
Lexy
Thu Nov 27, 2003 1:55 am
#7
I remember in the early days, crafting at public crafting stations with negative rating tools. I used to frequently get crit failures when experimenting.
since I got a +37 rating station and +13 tools (food/chem, since upgraded to +42 and +14.75) I've had about 2 or 3 crit failures on an experiment, in the last 3 to 4 months. It's almost ALWAYS a great success, an amazings are frequent.
I have no hard data, but the difference is enough to convince me
since I got a +37 rating station and +13 tools (food/chem, since upgraded to +42 and +14.75) I've had about 2 or 3 crit failures on an experiment, in the last 3 to 4 months. It's almost ALWAYS a great success, an amazings are frequent.
I have no hard data, but the difference is enough to convince me
Querzic
Thu Nov 27, 2003 5:50 am
#8
My understanding is that a high rated station reduces your chance of critical failures. I've heard that your crafting tools make more of a difference if they have a high rating. I have no documentation for either of those claims, just what I've heard from talking to other knowledgeable crafters.
sysfailur
Thu Nov 27, 2003 5:04 pm
#9
<----Selling 43.3183 func crafting stations @ my shop
Made by Greatzen, my boi!
feliks
Fri Nov 28, 2003 1:32 pm
#10
i heard the difrence betwine -15 and 45 on stations is some where at 1%.. or statistcly neglidable
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