Artisan Archive
Thread: offical art eng 4 is needed to make vehicles (link inside)
Ya, ain't that a crock of crap. Once again another month goes by and SOE says "...Up Yours" to the DE Community.
January better show some luv for DEs.
Ho'Gi
http://starwarsgalaxies.station.sony.com/manual_detail.jsp?id=59590
oops forgot link
HoChiHung wrote:
Ya, ain't that a crock of crap. Once again another month goes by and SOE says "...Up Yours" to the DE Community.
Why? You will still be making vehicles with engineering. I don't think its a bad idea, at least DE's trying to make a buck starting out will actually have something they can sell now. As it was before they had to starve or sell thier resources in order to survive.
I, personally am glad they aren't in DE. It just doesn't make sense. However, I am not too keen on them being in Eng IV. It is too easy to reach that box. Anyone could easily grind up there, make their vehicle, then drop the skills. I would prefer them to be under Master Artisan. Most of us DEs are MAs anyway, so it wouldn't hurt most of us if they did move it there. It would also make sense for the schematics to require subcomponents, in particular the electrical components granted with MA. There was a list of current vehicle issues, one point saying to move schematics to Master Artisan. I haven't checked back myself, but word is that note has been removed from the list. I have a really bad feeling that if they aren't moved to MA they won't be sellable, or as sellable as we would all like to hope for.
My 2 credits.
I agree that vehicles don't belong in DE. A better designed setup for how driods are crafted and how they work in the game is what DE needs itseems.
It would make sense for something required for these vehicles to be in the master artisan box.
shoot, a master droid engineer can't make half of what he needs to create droids without a master artisan's help (the electronic components). Why should it be so much easier for an engineer to make a vehicle?
I don't care if all the vehicles are available through engineering, but having some component required to make the vehicle craftable only by a master artisan would be a nice touch.
Agyroscope, for example, those floating vehicles must need complicated gyroscopes to function properly... Let the engineers make the vehicles, but send them to the master artisan's to get the components. IMO.
i sell about 5-6 droids a week, thats pitiful. you are seriously telling me that the profession doen't need something that specifically helps it? Droids, as they are, can't do anything for anybody(medic i know, still). We share the CH code for the most part, so we cannot get a ton of new stuff until we get our own. I heard someone say mechanical enhancements to players, that sounded REALLY cool. just have a doctor provide the meds, stims, and anesthesia(new craftable idea), load all of that stuff into a medical droid, and issue an enhance command you lose all the meds, all the stims, and the enhancement part, but now the player that you just grafted an an advanced droid brain has 2k mind until the part wears out and a medical droid is needed to replace it. have the operation cost 100k or something, doctors make money, DEs make money, combats get incredible stats. then nerf the animals into oblivion and all will be well.
HoChiHung wrote:Ya, ain't that a crock of crap. Once again another month goes by and SOE says "...Up Yours" to the DE Community.
January better show some luv for DEs.
Ho'Gi
Seems to me that you need Engineering IV to be a Droid Engineer...
We needed something specifically for our profession, why can't anyone see that?
You could grind that XP to Engineering 4 in 2 Hrs.
the devs missed a great opportunity to give DEs something ANYTHING to help us out.