Artisan Archive
Thread: Sample Methods
It seems like I can't be the first person to think of this, and its probably justmy noob-ness rambling onbut:
OK, so my gut reaction to sampling stuff is to hit /sample and wait till my Action is depleted, then rest up for next go. But now I thought to rest after each and every sample. With my Action regen rate to be just a few seconds over the time it takes to wait till the next time you are able to sample, it seems perfect. And you should at least get marginally more samples in by my math (Using the guys in this threads: http://forums.station.sony.com/swg/board/message?board.id=artisan&message.id=5213times against my 1 sample per 33 seconds). Also, it logically makes more sense. Sampling all at once you make a sample once every 30 seconds and then have a mass rest period, if you rest inbetween samplings you have no mass rest period.
Is there any bonus to consecutive sampling that outweighs the few extra samples you can accomplish in an ammounty of time by resting inbetween sampling? Maybe someones found the magic stat combination that allows you to regen the Action lost in a sample in 29 or 30 seconds which will make this method even more worthwhile (If theres no bonus to consecutive samplings)