Artisan Archive
Thread: The Best Vehicle will be made by..
Vehicles will be best made by those who can experiment. What everyone seems to think though is that a Master Artisan is the way to go.
lol
Not the case my fellow crafters! You max out on general crafting experimentation points after completeing only 2 trees. Engineering and food/clothing.
So for those that want to buy a vehicle from only Master Artisans, there is no need, as Master Artisan DOES NOT get you extra experimentation points.
Therefore those who want to grind to make and sell vehicles. find Ubber resources to craft them with, and only grind the 2 trees. Business, Survey, and Master get you 0 Experimentation Points.
Excellent Observation!
I'd better add extra experimentation points for Master Artisan to my wish list..
Folks who've ground to Eng4 and Dom4 have put in 90% of the effort to get to MA already... so that doesn't break me up much. They probably have Surv4 too, unless they're buying all their materials on the bazaar.
But that IS a good point.
Still. We probably haven't seen the final schematic yet. I'm hoping they'll have subcomponents.
if the indecation on test there is no such experiment for the vehicles
The indication on Test Center is that experimentation has no effect on vehicles.
I wish it did... then there would be a point to buying your vehicle from a professional vs. a grinder.
Yeah, Engineering IV and Domestics IV gives the full experimentation points (which is a cop out in my mind, but oh well) I've been a Master Artisan for quite some time now, and while it's not that big of a deal that people with only two trees can match me, it's slightly. But this isn't a coversation about that.
The *best* vehicles, however, will be made by people with their 10 experimentation points, and a ton of very nice SR metals.
Grimjakk,
Why would you think that they are not testing the actually schematics that will be used when vehicles go live? Isn't that kind of the whole purpose of testing?
Sure, there may be some more complex vehicles down the road some time; maybe even an actual vehicle creation profession. But, for now, I think it is a safe bet that the three vehicles on TC will go live, just the way they are.
Graeme wrote:
Grimjakk,
Why would you think that they are not testing the actually schematics that will be used when vehicles go live? Isn't that kind of the whole purpose of testing?
Just some comments made by a frequent poster on the DE boards... he's been a good source so far. ![]()
He claimed to have it on good authority that these schematics were not the finals and that those were still up for discussion. (/shrug)
But, hey, at this stage they haven't even put in the different speed ranges for the vehicles yet. The only thing we know for sure is that there will be changes in the next couple weeks.
The other reason I think they might change the schematics is that they're stillFIXING experimentation inschematics where it hasn't workedsince day one. Just seems odd that they'd add a NEW item with broken experimentation. Especially with items that are just dripping with possibilities for customization. I for one would love to see artisans putting together different vehicles with different speed/handling/durability priorities. The whole thing would be intensely satisfying to me. I'd even go so far as to say that it'd giveengineering artisans a whole new "flavor" as mechanic/grease monkeys.
And I'm still hoping that they'll allow us to put droid storage compartments (the generic kind that used to be used in repair tools) in landspeeders to give it some optional storage space.![]()
quote*
But, hey, at this stage they haen't even put in the different speed ranges for the vehicles yet. The only thing we know for sure is that there will be changes in the next couple weeks.
----------------------------------------------------------------------------------------------------------
thats wrong vehicles going to live at dec 11th thats next thursday if you didnt know
We also know the speeds:
Landspeeder (slowest of the three, yet has more Hitpoints)
Swoop Bike (Average speed and average hitpoints)
Speeder Bike (Highest speed and lowest hitpoints)
This is taken from a dev post.