Artisan Archive
Thread: The Vehicles
there is a good side and a bad side to make vehicles as an artisan skill. the good part is that i dont ahve to exporle the new skil tree to make my freinds a vehicle. but the bad thing is that there will be no market for them. every body will beable to make a vehicle. very master artisan every house builder, ever droid eng, every weapon smith, every armor smith. if i wanted to sell the vehciles it would be hard to make so off of it. and there will be so many of them that there will be so many vehiles that no one will want any.
There is another good side to this whole Eng IV Vehicle thing: Personal Harvester Prices should recover very quickly to reasonable levels.
Currently, Wind (or other) Personal Harvesters are the Grind Item of choice for Artisan, hence vast quanitites ofpoor quality ones on the market for silly prices. With these new vehicles, all the people grinding through Artisan will make those instead; much higher resources, so far more xp-per-click. This should mean less Harvesters, and so a return to normality on the prices of them, and more people taking the time to experiement on them, so *better* Personal Harvesters on offer.
Yes, everyone gets a Speeder Bike for no effort, but Personal Harvesters will climb back up to the 750cr+ mark (3cpu), and people won't laugh at us when we try to at least recover costs on them. ![]()