Artisan Archive

Thread: Move Vehicle Assembly to MA, and let Eng.1-4 make subcomponents for them.

EpiFett
Mon Dec 01, 2003 10:34 pm
#1

Basically its all in the title.



Move the actually vehicle assembly to Master Artisan,


and let Engineering 1-4 be used for Vehicle Component creation.


Something like:



  • Engineering 1 - Chassis (SR 33% UT 66%) Durability

  • Engineering 2 - Steering Parts (UT 66% OQ 33%) Turning Effectiveness

  • Engineering 3 - Engines (UT 50% SR 50%) Max Speed or Acceleration

  • Engineering 4 - Onboard Computers(CO 75% OQ 25%)-5% to +5 % to Turning or Speed/Accel

This will breathe new life into the profession, since vehicles can and WILL break apart over time, meaning that new ones will allways be needed.


Additionally, this will eliminate the same thing that happened with Creature-Handlers, and remove the point-dabblers from making vehicle production a useless item for the economy.


Experimentation should be allowed to effect the outcome of the parts, and making vehicles have different qualities depending on the resources used in production, again stimulating the economies.




Just my thoughts, i just happen to think they are **edit** good.




1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
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All Vehicle Hitpoint information is in THIS LINK!

EpiFett
Mon Dec 01, 2003 10:48 pm
#2

I wanted to add in that for the first 3 tiers of parts, the qualities of components would effect them in a -5% to +5% range.


This would mean that for a vehicle to be absolutely average, Resources with 500 in all required stats would need to be used.


Using less than a 500 quality resource = less than average vehicle performance (for the part effected)


Using better than 500 quality resource = better than average performance.


Since i suggested all components have TWO requires stats, this would allow people to use offset crappy resources with better resources to achieve an average outcome ( using a 250-qual and 750-qual resource on something using 50%-50% stats = 500-qual outcome)



just a refinedidea.




1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All Vehicle Hitpoint information is in THIS LINK!

Zephisto
Tue Dec 02, 2003 8:04 am
#3

In that case then, get rid of mounts and critturs for non-CH's.........it would only be fair afterall



There is no carrot, there is peas
There is no igloo, there is tents
There is no poisson, there is poulet
There is no joy, there is only the Farce.

Run for the hills everybody, there's a giant shyt-cloud coming.
Graeme
Tue Dec 02, 2003 8:13 am
#4

I have seen a lot of great ideas for a complex vehicle creation system. The problem is, they want to rush vehicles in to the game so that all the promised features that were delayed from release can be in the game before the end of the year. To do this they have decided to add a limited number of very basic vehicles and put them into the game with the least amount of possible work.


I agree, it would be great to have a much more complex system of vehicles. I personally would like to see a separate elite profession. From the developers point of veiw, there is just no way to add all the extra complexity and still get it live before the end of the year.

Phaede
Tue Dec 02, 2003 8:50 am
#5



Zephisto wrote:
In that case then, get rid of mounts and critturs for non-CH's.........it would only be fair afterall




The only the above statement would be fair is if CHs aren't allowed to use vehicles...



Phaede
BlasterMater
Tue Dec 02, 2003 11:06 am
#6

One other thing,



MAKE VEHICLE SUB-COMPONENTS SLICEABLE!!!



thanks




Eepesae.


Novice Entertainer
currently wandering around Naboo, Tempest...
Vaedross
Tue Dec 02, 2003 11:32 am
#7

Making vehicles sliceable would be nice. Maybe making them go faster at the cost of increased maint rate.



Ifele Speederbike Ninja 1
TKA 4031 | Rifleman 2003 | Master Artisan | Armorsmith 1004 | Ex-Master Medic
Visit Tatooine Tales! Tatoine, Bestine (-1507,-4428) We've got EVERYTHING!
NOTE: My opinions as presented outside the Artisan and Test Center forums are my own and do NOT reflect my representation of these issues to the developers.
ARTISAN TOP 5 ISSUE RESPONSES (12/23/03)
kaizoid
Tue Dec 02, 2003 11:38 am
#8

make the components take very specific resources please....every artisan and their mother will be making these and its gonna be like New York in rush-hour if you dont




Methav Alamane (master ch / master ranger)


Svello Alamane (master artisan, master droid engineer, master merchant)




Methav Alamane
Master Bio Engineer / Ranger
Pax Imperius
Scylla

Graeme
Tue Dec 02, 2003 12:31 pm
#9

I think they kind of WANT to flood the market with cheap vehicles. They want to avoid a repeat of the fiasco of Kaadu going for 10k or lessone day and 200k the next.
QuiJonOz
Wed Dec 03, 2003 1:28 am
#10

This is a good idea. The market will get flooded regardless, unless they the materials too rare. Beefing up the schematics shouldn't slow things much and be well worth the wait.



No decay + uber loot = /spit on crafters

Fix the economy and give crafters their $$$ worth... give us real revamp.

Remember... to Cancel you have to go to Register Expansion in the Launchpad.

EpiFett
Wed Dec 03, 2003 3:38 pm
#11

Trying to compare vehicles to mounts is ignorant.



Anyone, and i mean to include ANYONE that is against limiting final vehicle assembly to master artisans, is only doing so for selfish reasons, and none other.


Fluff it up all you want, if you are against any similar idea to mine, regarding limiting vehicle creation and component breakouts, noone believes your argument because they see your comments for what they are.



Tell the truth, you were crying in your cornflakes when they broke your 4.0.4.0. CH werent you?




1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All Vehicle Hitpoint information is in THIS LINK!

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