Artisan Archive
Thread: Put it out of reach of the dabbler? Vehicles should be ANOTHER Elite Profession
Require MA... sure, fine by me.
Use components from Tailors too, just like Armorsmiths have to. Seats have padding don't they?
While we're at it... make sure there's a requirement for power or fuel and lubricating oil. Heck, why not create a line of schematics for Artisans to PRODUCE fuel?
Take the VEHICLE ENGINEER and give them the ability to create components that he/she can use in building more types of bikes and cars, PODS, and even SPACECRAFT.
An ELITE profession would ensure that vehicles remain somewhat expensive to obtain and maintain, kinda like owning a house and factories.
P.S. While we're at it... add repair abilities and let the Architect craft vehicle repair facilities too!
an elite profession for only making 3 types of vehicles?
seems like a waste
Sorta like waiting on them to bring back (for the first time) the Miner profession, huh?
As for only three vehicles... you are correct there. However, I think that if the powers-that-be would finish the profession first, rather than release it live when it is FAR from complete, then you would have a wider variety of vehicles, as I mentioned when I started this thread. Of course, for those of us that remember back that far, it seems that release prior to completion is the standard here.
I know it's a MMORPG, but there has to be something to work for here too, doesn't there? I mean, give everyone a mount and a vehicle and they'll get NOWHERE even faster. (Reference to CONTENT)