Artisan Archive
Thread: What profession?
Hey gamers,
One Question: What is the best combination of professions in Star Wars Galaxies? I always have trouble with the number of skill points.
Greetings,
Joris
Depends what you think you'll like to do.
Theres too much of a wide variety to say what the exact best combination are.. however I find that...
Any type of fighter, you'll want Novice scout and Exploration 1-4. Also having at least Novice Medic will help out.
With Crafters, you dont need to Master Artisan first... it will help you out however. Surveying is important for Crafters also.
My current characters are...
Master Artisan, Master Merchant, Explorer(Nov Scout /w Exp4), Novice Two-Handed Swordsman(Brawler 2h Swords4).
and...
Master Marksman, Teras Kasi Student(Brawler Unarmred 4), Scout - Exploration 3, Medic - First Aid 4
so it really depends on what you plan on doing in the game.
or you could just go for Jedi/Sith
Sinkahn wrote:
Ok I have been playing the game for awhile and all the combat is starting to bore me so I want to do a crafting profession. I tried DE and I just can't get into the grind what so ever plus I would do weaponsmith but I got a friend doing that sono reason for me to do it to,so I was wondering what crafting profession would fit me. Here is kind of what I am looking for:
1.Something even at novice is useful (can wear, makes me look cool, something I can use, etc.)
Everything gives you *something* - You're not really going to be able to 'sell' anything you make at novice - but you will get stuff that meets your criteria in any of the elite crafting professions.
2.Something easy on the grind
Not to burst your bubble - be DE is one of the easiest elite crafting professions there is, with the exception of architect. If you felt that grind was too horrific - are you sure crafting is for you?
We have a post in the DE forum that goes something like this "I just mastered DE in two days but I don't know how to make anything - please help" Perhaps you should focus less on the grind and more on mastering the profession that you choose. You find something that interests you, not just something that is 'easy' and stick with it.
3.Something that makes some ok cash
All of them make 'ok' cash once you master and can produce a product worthy of having. The trick, as noted above, is to thorougly understand your profession and get the edge on the 4 bajillion hologrinding idiots who are flooding the market with their cheap crap. Bring on Publish 10!
4.Something that resources aren't going to be live or die on
Again, you're in for a disappointment. This is a game where the end product is directly related to the materials you use. Garbage in - garbage out. You can't whack any old crap ore into a harvester and expect a 13BER mineral harvester to pop out the other side. Same with droids, same with food, same with weapons, same with armor. Tailor I have no played with so I am not sure - but if you plan on doing any Bio-Engineered clothing - same is true there as well. We're crafters, man - we DO live and die by our resources.
5.(optional)Something which can make you stand out from the rest if possible
Not sure what you mean - but 120000 activeplayers - give or take - and a handful of professions. Not sure how you are going to stand out - other than by delivering to your customers an excellent product in a timely manner for a reasonable cost.
6.Something where I don't only have one thing to grind that gives good xp
See my remarks about grinding above. Every profession has items that give good xp and poor xp in the context of it's own self. Doctors are always gonna get mediocre xp compared to architects who can get a whopping 6.5k per item. But you need to take things slowly, build a stock of resources, look for a customer base and understand your profession. Rocketing to the top of an elite profession is less of a battle, in my opion, that mastering the rest of the things mentioned here.
Hopefully there is a profession that suits me. I just want something that I can really enjoy. I also right now have engineering 4 and can get to any of the profession in artisan in an hour or so, so the grind up to novice anything is easy. Thanks in advance.
Well on DE no droid really gets useful till you get to the combat droids and high level medic and crafting station droids. MSE droids aren't even fun to have around enless you want an annoying beeping box following you around. Plus it isn't the grind to master that I want to be easy I just want something I guess that is actually fun to grind.
I don't know which other crafting profession I will try yet. I would like a macro though so I can craft faster when I am just grinding and not just playing around with experimenting and things like that.