Artisan Archive

Thread: Resources Static or Random Quality / Statistics

Elok
Thu Jun 26, 2003 11:21 pm
#1

Are the statistics for a given resource randomly assigned, or are they static? For instance: Will a vein of iron on Corellia have the same statistics anywhere on the planet for the rest of the game? If they are static, a database could be set up. If not, well, that would make things a bit interesting.
Kamlan444
Thu Jun 26, 2003 11:32 pm
#2

No the resources are random the quality of that vien of iron is just that spot and will only be there till it runs out.

DarkofNight
Thu Jun 26, 2003 11:36 pm
#3

As ar as I've been able to tell, the resources present on a planet/their stats are randomly generated whenever the server is initially started. For instance, I played an armorsmith on Bloodfin for the beta, and had a stat database set up for all the resources available on Corellia. After starting a new char today, I found that there was an entirely new set of resources available on Bloodfin/Corellia. So, that's why I'm guessing a random gen has alot to do with it. As far as the stats changing over the course of the game, I don't believe this will happen. Although I found it in widley varying percentages, Imar (a steel) always had the same stats on Corellia, no matter which vein I drew it from. So to answer in short (lol), stats randomly generated, but static once they've been set for a particular resource. If anyone has more concrete information, please feel free to add. This is a fairly relevant question.
ResourceMan
Thu Jun 26, 2003 11:42 pm
#4

"Dudium Iron" mined on Corellia has the same stats as "Dudium Irom" mined on Lok.

The stats are tied to the name upon creation. You will not find the same resource name having diffrent stats.



C O R E .. R E S O U R C E S
E N E R G Y .. M I N E R A L S .. C H E M I C A L S .. G A S .. W A T E R .. O R G A N I C S
C H I L A S T R A ......... T A L U S ......... A V I A N .. C I T Y ......... W P : - 6 0 5 0 ...35 0
Joshie
Thu Jun 26, 2003 11:44 pm
#5

The statistics on a particular resource will always be the same, no matter which planet is found on (many metals are found on multiple planets).


The resource locations are randomly generated when the servers come up for the first time. They do not change unless there is specifically a resource wipe, or the resource becomes depleted.


Resource depletion will cause a resource to completely disappear from a planet, and (allegedly) cause a new resource of the same general category (steel, fiberplast, etc.) to respawn on that planet with random concentrations again.


Maintaining a database of resource concentrations and locations would be difficult, but, assuming that "extinct" resources could possibly resurface after some resource cycling, a database of resource statistics could prove handy.


Hope this helps.

IdunoUduno
Fri Jun 27, 2003 1:41 am
#6

Most of the information already given here is pretty accurate. I'll just add in that a resource will not only disappear from being mined out, but also will eventually disappear on its own after a certain amount of time. That time seems to be semi-random, but you should start seeing resources disappear and new ones appearing after about 2 weeks.

Also, according to what the devs have said, once a named resource disappears, it will never appear again. So, for example, there was a type of copper on Ahazi called Fogatium. It was a Mythra Copper with fairly good stats. Now we certainly would have seen more types of Mythra Copper show up (if beta hadn't ended ), but we should never see Fogatium again. The new types of Mythra Copper would have completely different stats than Fogatium did.



Iduno Uduno
The Corellian Mafia
Former Master Weaponsmith, Master Creature Handler, Master Swordsman
Aspiring buffbot of Intrepid
Making the best guns in the galaxy since beta 3.
Cheaters SuX0r
alizarinohm
Fri Jun 27, 2003 4:34 am
#7






ResourceMan wrote:
"Dudium Iron" mined on Corellia has the same stats as "Dudium Irom" mined on Lok.

The stats are tied to the name upon creation. You will not find the same resource name having diffrent stats.





But "Dudium Iron" will eventually run out. I think resources last 2-3 weeks before they vanish from the galaxy to be replaced by another one with different attributes.


So, to answer the original question -- you can maintain a database, but each entry will only be good for 3-6 weeks (it is a longer period because people horde the good resources and then sell them once they disappear). So things will be "interesting."




--------------------

Ichiir the wookie, elder statesmen of Tusken's Bane (Tatooine -4657 -5731)
DarkofNight
Fri Jun 27, 2003 12:34 pm
#8

To add to this, asI've said I had a excel sheet of all the available resources on Corellia during beta. I didn't have concentrations in it, (I kept a thick list of waypoints, tho), but I had all the stat data in there. Yes, it was a pain. Granted, I wasn't around long enough to account for resource depletion, but I was constantly going back to that resource sheet whenI started crafing armor and better weapons/powerups. Check out my other post on crafting tips for the lowdown on this. I'll say again, for any serious crafting, a database of resource info is a very very very good idea. It saves you from having to carry around, or keep track of samples of everything you find, and can let you know what you need to look for to make the best Mabari armor you can. Time consuming at first, but well worth it after you've completed it.
Joshie
Fri Jun 27, 2003 6:20 pm
#9







DarkofNight wrote:
To add to this, asI've said I had a excel sheet of all the available resources on Corellia during beta. I didn't have concentrations in it, (I kept a thick list of waypoints, tho), but I had all the stat data in there.



Would you mind providing the list that you had? I was trying to create something for myself, but I couldn't get a structure that I liked. I'd love to use yours as a jumping off point.


Arkalius
Fri Jun 27, 2003 7:10 pm
#10

All resources with a specific name, for example Trihiasie, will have the same exact stats and can be stacked on each other. Each planet will have its own unique set of resources. Each specific resource type (for example Mythra Copper, which is what Trihiasie is) will have similar stats, but not the same, so they will not be stackable.


Resources shift around every once in awhile. **edit** later. In this way, some resources can eventually run out.





-Arkalius Darksky, Master Architect, Bloodfin
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