Artisan Archive

Thread: Weapon powerups: are the lousy ones worth anything?

Sente
Fri Jun 27, 2003 8:35 pm
#1

About one third of the powerups I craft give a "bonus" of something like, "Special Move Health Cost +2.50%" (random number, not important). Basically, if you use the power up, it costs you -more- to use your skills. I've never managed to get a second bonus on it to offset that.



Anything to dowith these besides junk 'em?




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Vide Immelmann: Zabrak image designer, commando, RSF Dunelizard ace
Ellekam Core: Wookiee scout and swordsman, currently undergoing "sensitivity training"...
FrankMDavis
Fri Jun 27, 2003 9:40 pm
#2

I think that may actually decrease your cost. The way it shows up would make you think otherwise.
Verhoffin
Fri Jun 27, 2003 10:33 pm
#3

The power-ups that decrease pool costs are poorly worded. In in fact decreases them.
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