Artisan Archive

Thread: Artisan experimentation still too difficult?

vejita51
Fri Jun 27, 2003 8:11 pm
#1

This was changed towards the end of Beta 3.. I'm a human with +55 skill mod to artisan experimentation, and I getting about 80-90% failures on experimenting on CDEF weapons, using 800+ quality resources (one resource is only 400 malleability, but the other is like 800). This is a tad rediculous.


Question tho: Do CDEF weapons use Weapon Experimentation from the Weaponsmith profession? If so, everythingMAY beworking fine. I seem to get better results, more like 50% success, with the weapon powerups. If a dev could clarify this, that would be great Same with bone armor and armor experimentation.


I really think CDEF and bone armor should use artisan experimentation, since you can't get specialized experimentation bonuses until much later..




- Elly Valentine -
Totally gave up Armorcrafting, and took up Rifleman/Doctor.
Yeah.. I have no blue.
Adlerson
Sat Jun 28, 2003 2:04 am
#2

I'm having very little trouble with Experimentation. Human, with very high mental stats, and I only use 1 or 2 experimentation points at a time.


Very seldom have problems.



Cheers,


Addy

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