Artisan Archive

Thread: artisans shouldnt build large buildings solo

saber1
Fri Aug 22, 2003 4:38 am
#1

artisans should construct a resource storing device for a particular structure


so if an artisan wants to build a guild hall they produce a guild hall construction site that stores resources power ect untill all the requirements are met then the guild hall is built.



this would create and environment od cooperation and socialization because new people and veterans can all contribute to the construction

Movik
Fri Aug 22, 2003 11:20 am
#2

Are you talking about taking and master architect only job and giving it to artisians? Not gonna happen. It will always take a Master Architect to build a guild hall. Artisians will never have the skill necessary to even begin to think about the designs for a guildhall even with help from other people.


Sorry if I misunderstood you but if you are saying what I think you are saying (taking a master elite skill and giving it to a regular professions even if it does take longer) then its just absurd.




Movik - Master Weaponsmith
South of Theed on Naboo -4331, 2443

Menan - Master Creature Handler | 0/4/4/4 Pistoleer | 4/3/4/0 Medic
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saber1
Sat Aug 23, 2003 12:03 am
#3

no im talking about archects not building a guild hall, but a device that builds a guild hall that every player contributes resources and energy toonce all the required materials are gathered and placed into the guild hall builder the guild hall is constructed.


the reason i as sugesting this is because there is alot of isolation going on low level people are prety much useless except for cannon fodder this way they could help in the construction projects because they dont rely on expirence to be helpful


archects would still hold all the cards and they could still build solo just part of the project would be externalized.


examples:


an archect wants to build a guild hall solo with no one else he gathers all the materials needed he goes to the place for the guild hall he builds and places the "guild hall construction site" then he installs the required resources into the site when resources are met he instructs the site to build the hall hall is built.


example2:


an archect has the whole guild available to help gather resources he builds and places the "guild hall construction site" then every guild member then works on gathering the required resources once the material requirements are met the owner of the site deed (if the archect transfered ownership) can then trigger the guild hall to be constructed hall is built



the second method fosters a group socialization and cooperation that is missing in SWG

Kisedd
Sat Aug 23, 2003 10:58 am
#4

Guilds are already doing this. Each guild member runs 10 harvesters 24/7 and gives all that ore to the crafters so they can grind and make master. Plenty of socialization.
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