Artisan Archive

Thread: Wind Harvesting Question

EdOWar
Wed Aug 27, 2003 1:11 pm
#1






Asaur wrote:

Sorry about the n00b question, I've been in SWG since day 2 but just started up the Artisian branch to complement the medic resources needed. I know eventially I'll need a factory and harvestors, etc. but I've found a lot about those. I haven't seen much about Wind Harvesting.


What is a good concentration for this? Does this resourse shift like the others do? Is there any logic to it (ie top of mountain vs valley)? How long does it take to fill one up at a good conentration? What happens to the overflow? I don't think so but - is there any demand for this in market?


Thanks for the help.








There is a market for all types of power (wind, solar or radioactives). On Corbantis the high-end is 2 credits/unit on the public bazaars, though this is starting to drop as more suppliers enter the market (pricing may be different on your server). If you are thinking of running generators solely for selling power, do not settle for any concentration below 50%. If you want to stick to selling power, upgrade to solar generators (and then to fusions)when you can afford them.


Slim Vargo, Corbantis

toddthalimer
Wed Aug 27, 2003 1:16 pm
#2

Yes, I have a 58% spot on Naboo right now. I was like, YES!



Lorvoe, Founder of Tombra, Naboo; TKA, Doctor.
GunWeiKee
Wed Aug 27, 2003 2:03 pm
#3

There is a decent market for Wind power. I sell mine in Theed, Naboo, Tempestat about 1.67cr per unit. I split my harvests into 750unit lots each and sell them for 1250cr. Last night when I put two lots up they sold before I could put two or three more otherresources up for sale.
Asaur
Thu Aug 28, 2003 12:20 am
#4

Sorry about the n00b question, I've been in SWG since day 2 but just started up the Artisian branch to complement the medic resources needed. I know eventially I'll need a factory and harvestors, etc. but I've found a lot about those. I haven't seen much about Wind Harvesting.


What is a good concentration for this? Does this resourse shift like the others do? Is there any logic to it (ie top of mountain vs valley)? How long does it take to fill one up at a good conentration? What happens to the overflow? I don't think so but - is there any demand for this in market?


Thanks for the help.


Permethrin
Thu Aug 28, 2003 12:39 am
#5

The wind shifts and changes just as the resources do. My experience is that they are terrain sensitive, so wide open areas seem best. I have occassionally seen them in odd terrain locations, but have never been able to place them there myself. My preference is for a 40%+ percentage. I have at times been forced to use %'s in the 20's because of it was all that was available in a reasonable distance from my homebase and the yield under these circumstances has been low but adequate to run a few harvestors.
Jay-ar
Thu Aug 28, 2003 12:51 am
#6

I agree. My rule of thumb is 30% or better. The highest I've ever seen wind is 60% on Naboo. I balance the value versus the time it'll take me to hike out to the harvesters.



********************************
Jay-ar Kilroi, Master Weaponsmith
Order of the Fallen Ikopi
Member of the Akihabara Market
Coronet, Corellia (132, -5516)
Corbantis
Asaur
Thu Aug 28, 2003 7:06 am
#7

First - thanks to all - these answers were awesome.


But it did bring up one more question - can any power type (wind/solar/rad) be used for any harverster/factory/etc or do specific ones require certain types? If I'm going to need harvestors and factories, specificlly, what do those require?


Thanks again

Doth
Thu Aug 28, 2003 8:00 am
#8

Wind Generators Pull resources at a max rate of 4 while mineral and others pull at 2. so a 40% resource should yeild the equilavant of 80% for other resources. So 35% or so is a good low mark. The only maintaince you pay is money at about 1400c a day. You can expect to get around 2k a day in power for a 40% spot(these numbers may be low It may be more 2.5k). This should operate three harvesters pretty easily. If you start with only two for a few days it will give you a nice cushion of power and you can use this to runThree without ever getting low on power. just remember the higher the concentrattion the lower your price per unit.
Doth
Thu Aug 28, 2003 8:01 am
#9

yes all pwer is the same to a harvester. They just need the fix any fix will do doc.
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