Artisan Archive

Thread: Next Profession Suggestions?

meeksspeaks
Mon Dec 29, 2003 10:19 am
#1

Hello all,


I am a novice architect/master artisan who just qualified for another high level crafting profession (weaponsmith, armorsmith, tailor, droid engineer, chef) and I'm looking for suggestions. Any info/advice you got would be greatly appreciated.

drwoobie
Mon Dec 29, 2003 10:41 am
#2






meeksspeaks wrote:

Hello all,


I am a novice architect/master artisan who just qualified for another high level crafting profession (weaponsmith, armorsmith, tailor, droid engineer, chef) and I'm looking for suggestions. Any info/advice you got would be greatly appreciated.







Most of these master professions will put you in /tell hell once you become known for the products your produce. It seems that weaponsmith requires the most expansive resource harvesting network to get the materials you need to produce the weapons that people will pay for but armorsmith is not far behind.


Chef is just as bad, except only with organic materials. Grinding for chef is slow. Chefs are expecting a career overhaul in late january.


It seems that Droid engineer will be getting some love in the form of droids with combat capabilities soon.





Ve'She Timo - Master Chef - TPE - Sunrunner
Posche Abe - Novice Artisan - Test
UmmonPrime
Mon Dec 29, 2003 11:01 am
#3

I took the armorsmith route.


Tailor would be a little easier though, but I don't know how well their goods "move".


I wish the had an elite profession for surveying, and they were the ones that could make the good harvestors and locate rarer resources at low concentrations.


I would more than likely be the only one doing it, but I love surveying.




Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


BlankTim
Mon Dec 29, 2003 2:55 pm
#4

[quote]


I would more than likely be the only one doing it, but I love surveying.


[/quote]


ROTFL! And I was begginning to worry that I was the only one.





__________________________________________
Biwaba Darkfeather - Starsider, Naboo, Theed
Master Ranger Novice Rifleman
I want a cookie! Well, No, I'd rather have a woman, but I'll settle for a cookie.
meeksspeaks
Tue Dec 30, 2003 9:26 am
#5

Here's a question. And I don't really want to divuldge it, but I will, because I like you guys. Would it make more sense to save my general crafting XPs for the space expanision instead of investing them into something now like tailor or armorsmith? I can see a bunch of artisans who max out there GCXPs before then, and then have to craft like crazy so theycan get novice starship engineer or whatever. Meanwhile, I'll have several thousands saved up from now. What do you guys think?
Dex1138
Wed Dec 31, 2003 11:18 am
#6

I know waaaay back there was talk of adding a "space expansion" pool of character points, but who knows what'll really happen.
As far as professions, as a Tailor, the resources are quantity not quality. The clothes all come out the same. IMO, the goods are easier to move since you won't get into 3k+ range until you're well into it.



Tol "the Travelling Tailor" Doneeta
* Threads N' Things *
Fine Clothing and Furniture
Master Tailor | Kauri
(no relation to Tott Doneeta)


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